Author Topic: Everything About Abilities and Skills  (Read 2534 times)

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Everything About Abilities and Skills
« on: August 21, 2015, 01:01:48 PM »
This guide is done with a purpose to inform you about what investing a learning point into a certain ability does, and what happens at a certain rank.
Guns are not included since their damage is static and does not alter upon a learning point investment. Except for Rifle skill, where you need to have the maximum rank of the skill in order to Use/Wield a sniper rifle. For Humans it requires 6/6 learning points, and for Werewolves it requires 9/9 learning points, and sniper rifle damage is 70.
 
This guide does not offer all skills and abilities of all races, so if you want to see that, you should view this guide, which was made by me as well in a very remote past, and later revived by Kevin.

Weapons like crossbow which are topped by 1 visually, however need 6 learning points to be activated will not be explained here, since their static damage is 70, and the bolt does damage overtime. You cannot invest any more learning points, therefore it would be pointless to include them below. Here we go.

(Was requested by Dielan)

Humans:
Spoiler for Hidden:
Spoiler for Unarmed Strength:
Rank 1 - 8 damage.
Rank 2 - 16 damage.
Rank 3 - 24 damage.
Rank 4 - 32 damage.
Spoiler for Human Reload:
Rank 1 - Ability bar regeneration time is 60 seconds.
Rank 2 - Ability bar regeneration time is 45 seconds.
Rank 3 - Ability bar regeneration time is 30 seconds.
Spoiler for Human Financial:
Rank 1 - $10 increment to your paycheck.
Rank 2 - $20 increment to your paycheck.
Rank 3 - $30 increment to your paycheck.
Rank 4 - $40 increment to your paycheck.
Rank 5 - $50 increment to your paycheck.
Rank 6 - $60 increment to your paycheck.
Rank 7 - $70 increment to your paycheck.
Rank 8 - $80 increment to your paycheck.
Rank 9 - $90 increment to your paycheck.
Rank 10 - $100 increment to your paycheck.
Spoiler for Knife:
Rank 1 - 10 damage.
Rank 2 - 20 damage.
Rank 3 - 30 damage.
Rank 4 - 40 damage.
Rank 5 - 50 damage.
Spoiler for Throwing Knife:
Rank 1 - 30 damage. - Fire rate is 1.5 seconds.
Rank 2 - 35 damage. - Fire rate is 1.4 seconds.
Rank 3 - 40 damage. - Fire rate is 1.3 seconds.
Rank 4 - 45 damage. - Fire rate is 1.2 seconds.
Rank 5 - 50 damage. - Fire rate is 1.1 seconds.
Rank 6 - 55 damage. - Fire rate is 1.0 seconds.
Spoiler for Katana:
Rank 1 - 12 damage.
Rank 2 - 24 damage.
Rank 3 - 36 damage.
Rank 4 - 48 damage.
Spoiler for Katana Throw:
Rank 1 - 20 damage.
Rank 2 - 25 damage.
Rank 3 - 30 damage.
Rank 4 - 35 damage.
Rank 5 - 40 damage.
Vampires:
Spoiler for Hidden:
Spoiler for Unarmed Strength:
Rank 1 - 8 damage.
Rank 2 - 16 damage.
Rank 3 - 24 damage.
Rank 4 - 32 damage.
Rank 5 - 40 damage.
Rank 6 - 48 damage.
Spoiler for Vampire Sniff:
Rank 1 - Radius is 30, regeneration of ability bar is 10 seconds. Cast and duration times are fixed and 1.6 and 3 seconds respectively.
Rank 2 - Radius is 60, regeneration of ability bar is 8 seconds. Cast and duration times are fixed and 1.6 and 3 seconds respectively.
Rank 3 - Radius is 90, regeneration of ability bar is 6 seconds. Cast and duration times are fixed and 1.6 and 3 seconds respectively.
Spoiler for Vampire Jump:
Rank 1 - Fall damage modifier is -4, regeneration of ability bar is 5 seconds. Cast is instant.
Rank 2 - Fall damage modifier is -8, regeneration of ability bar is 4 seconds. Cast is instant.
Rank 3 - Fall damage modifier is -12, regeneration of ability bar is 3 seconds. Cast is instant.
Spoiler for Vampire Speed:
Rank 1 - Duration is 8 seconds, regeneration of ability bar is 200 seconds.
Rank 2 - Duration is 16 seconds, regeneration of ability bar is 175 seconds.
Rank 3 - Duration is 24 seconods, regeneration of ability bar is 150 seconds.
Rank 4 - Duration is 32 seconds, regeneration of ability bar is 125 seconds.
Rank 5 - Duration is 40 seconds, regeneration of ability bar is 100 seconds.
Spoiler for Vampire Regeneration:
Rank 1 - 1hp every 45 seconds.
Rank 2 - 1hp every 30 seconds.
Rank 3 - 1hp every 15 seconds.
Spoiler for Katana:
Rank 1 - 12 damage.
Rank 2 - 24 damage.
Rank 3 - 36 damage.
Rank 4 - 48 damage.
Rank 5 - 60 damage.
Rank 6 - 72 damage.
Spoiler for Katana Throw:
Rank 1 - 20 damage.
Rank 2 - 25 damage.
Rank 3 - 30 damage.
Werewolves:
Spoiler for Hidden:
Spoiler for Unarmed Strength:
Wolf Rank 1 - 8 damage. / Rank 0 - No strength.
Wolf Rank 2 - 16 damage. / Rank 1 - 8 damage.
Wolf Rank 3 - 24 damage. / Rank 1 - 8 damage.
Wolf Rank 4 - 32 damage. / Rank 2 - 16 damage.
Wolf Rank 5 - 40 damage. / Rank 2 = 16 damage.
Wolf Rank 6 - 48 damage. / Rank 3 = 24 damage.
Spoiler for Wolf Sniff:
Rank 1 - Radius is 30, regeneration of ability bar is 10 seconds. Cast and duration times are fixed and 1.6 and 3 seconds respectively.
Rank 2 - Radius is 60, regeneration of ability bar is 8 seconds. Cast and duration times are fixed and 1.6 and 3 seconds respectively.
Rank 3 - Radius is 90, regeneration of ability bar is 6 seconds. Cast and duration times are fixed and 1.6 and 3 seconds respectively.
Spoiler for Wolf Jump:
Rank 1 - Fall damage modifier is -4, regeneration of ability bar is 5 seconds. Cast is instant.
Rank 2 - Fall damage modifier is -8, regeneration of ability bar is 4 seconds. Cast is instant.
Rank 3 - Fall damage modifier is -12, regeneration of ability bar is 3 seconds. Cast is instant.
Spoiler for Wolf Lick:
Rank 1 - 8hp over 8 seconds., regeneration of ability bar is 200 seconds.
Rank 2 - 16hp over 16 seconds, regeneration of ability bar is 175 seconds.
Rank 3 - 24hp over 24 seconds, regeneration of ability bar is 150 seconds.
Rank 4 - 32hp over 32 seconds, regeneration of ability bar is 125 seconds.
Rank 5 - 40hp over 40 seconds, regeneration of ability bar is 100 seconds.
Spoiler for Wolf Endurance:
Rank 1 - +5 to the default wolf form health, max is now 55.
Rank 2 - +10 to the default wolf form health, max is now 60.
Rank 3 - +15 to the default wolf form health, max is now 65.
Rank 4 - +20 to the default wolf form health, max is now 70.
Rank 5 - +25 to the default wolf form health, max is now 75.
Rank 6 - +30 to the default wolf form health, max is now 80.

Spoiler for Wolf Howl:
Rank 1 - The radius is 200.
Rank 2 - The radius is 400.
Rank 3 - The radius is 600.
Spoiler for Knife:
Rank 1 - 10 damage.
Rank 2 - 20 damage.
Rank 3 - 30 damage.
Rank 4 - 40 damage.
Spoiler for Throwing Knife:
Rank 1 - 30 damage. - Fire rate is 1.5 seconds.
Rank 2 - 35 damage. - Fire rate is 1.4 seconds.
Rank 3 - 40 damage. - Fire rate is 1.3 seconds.
Rank 4 - 45 damage. - Fire rate is 1.2 seconds.
Rank 5 - 50 damage. - Fire rate is 1.1 seconds.
Rank 6 - 55 damage. - Fire rate is 1.0 seconds.
Fera:
Spoiler for Hidden:
Spoiler for Unarmed Strength:
Fera Rank 1 - 8 damage. / Rank 0 - 2 damage.
Fera Rank 2 - 16 damage. / Rank 1 - 8 damage.
Fera Rank 3 - 24 damage. / Rank 1 - 8 damage.
Fera Rank 4 - 32 damage. / Rank 2 - 16 damage.
Fera Rank 5 - 40 damage. / Rank 2 = 16 damage.
Spoiler for Fera Sniff:
Rank 1 - Radius is 30, regeneration of ability bar is 10 seconds. Cast and duration times are fixed and 1.6 and 3 seconds respectively.
Rank 2 - Radius is 60, regeneration of ability bar is 8 seconds. Cast and duration times are fixed and 1.6 and 3 seconds respectively.
Rank 3 - Radius is 90, regeneration of ability bar is 6 seconds. Cast and duration times are fixed and 1.6 and 3 seconds respectively.
Spoiler for Fera Jump:
Rank 1 - Fall damage modifier is -4, regeneration of ability bar is 5 seconds. Cast is instant.
Rank 2 - Fall damage modifier is -8, regeneration of ability bar is 4 seconds. Cast is instant.
Rank 3 - Fall damage modifier is -12, regeneration of ability bar is 3 seconds. Cast is instant.
Spoiler for Fera Lick:
Rank 1 - 8hp over 8 seconds., regeneration of ability bar is 200 seconds.
Rank 2 - 16hp over 16 seconds, regeneration of ability bar is 175 seconds.
Rank 3 - 24hp over 24 seconds, regeneration of ability bar is 150 seconds.
Rank 4 - 32hp over 32 seconds, regeneration of ability bar is 125 seconds.
Rank 5 - 40hp over 40 seconds, regeneration of ability bar is 100 seconds.
Spoiler for Fera Endurance:
Rank 1 - +5 to the default wolf form health, max is now 55.
Rank 2 - +10 to the default animal form health, max is now 60.
Rank 3 - +15 to the default animal form health, max is now 65.
Rank 4 - +20 to the default animal form health, max is now 70.
Rank 5 - +25 to the default animal form health, max is now 75.
Rank 6 - +30 to the default animal form health, max is now 80.
Rank 7 - +30 to the default animal form health, max is now 85.
Spoiler for Fera Sound:
Rank 1 - The radius is 200.
Rank 2 - The radius is 400.
Rank 3 - The radius is 600.
Spoiler for Knife:
Rank 1 - 10 damage.
Rank 2 - 20 damage.
Rank 3 - 30 damage.
Spoiler for Throwing Knife:
Rank 1 - 30 damage. - Fire rate is 1.5 seconds.
Rank 2 - 35 damage. - Fire rate is 1.4 seconds.
Rank 3 - 40 damage. - Fire rate is 1.3 seconds.
Rank 4 - 45 damage. - Fire rate is 1.2 seconds.
Rank 5 - 50 damage. - Fire rate is 1.1 seconds.
Rank 6 - 55 damage. - Fire rate is 1.0 seconds.
Spoiler for Katana:
Rank 1 - 12 damage.
Rank 2 - 24 damage.
Rank 3 - 36 damage.
Rank 4 - 48 damage.
Spoiler for Katana Throw:
Rank 1 - 20 damage.
Rank 2 - 25 damage.
Rank 3 - 30 damage.
Rank 4 - 35 damage.
Rank 5 - 40 damage.
Hybrids:
Spoiler for Hidden:
Spoiler for Unarmed Strength:
Rank 1 - 8 damage.
Rank 2 - 16 damage.
Rank 3 - 24 damage.
Rank 4 - 32 damage.
Rank 5 - 40 damage.
Rank 6 - 48 damage.
Spoiler for Hybrid Sniff:
Rank 1 - Radius is 30, regeneration of ability bar is 10 seconds. Cast and duration times are fixed and 1.6 and 3 seconds respectively.
Rank 2 - Radius is 60, regeneration of ability bar is 8 seconds. Cast and duration times are fixed and 1.6 and 3 seconds respectively.
Rank 3 - Radius is 90, regeneration of ability bar is 6 seconds. Cast and duration times are fixed and 1.6 and 3 seconds respectively.
Spoiler for Hybrid Jump:
Rank 1 - Fall damage modifier is -4, regeneration of ability bar is 5 seconds. Cast is instant.
Rank 2 - Fall damage modifier is -8, regeneration of ability bar is 4 seconds. Cast is instant.
Rank 3 - Fall damage modifier is -12, regeneration of ability bar is 3 seconds. Cast is instant.
Spoiler for Hybrid Speed:
Rank 1 - Duration is 8 seconds, regeneration of ability bar is 200 seconds.
Rank 2 - Duration is 16 seconds, regeneration of ability bar is 175 seconds.
Rank 3 - Duration is 24 seconds, regeneration of ability bar is 150 seconds.
Rank 4 - Duration is 32 seconds, regeneration of ability bar is 125 seconds.
Rank 5 - Duration is 40 seconds, regeneration of ability bar is 100 seconds.
Spoiler for Hybrid Lick:
Rank 1 - 8hp over 8 seconds., regeneration of ability bar is 200 seconds.
Rank 2 - 16hp over 16 seconds, regeneration of ability bar is 175 seconds.
Rank 3 - 24hp over 24 seconds, regeneration of ability bar is 150 seconds.
Rank 4 - 32hp over 32 seconds, regeneration of ability bar is 125 seconds.
Rank 5 - 40hp over 40 seconds, regeneration of ability bar is 100 seconds.
Spoiler for Hybrid Endurance:
Rank 1 - +5 to the default wolf form health, max is now 55.
Rank 2 - +10 to the default wolf form health, max is now 60.
Rank 3 - +15 to the default wolf form health, max is now 65.
Rank 4 - +20 to the default wolf form health, max is now 70.
Rank 5 - +25 to the default wolf form health, max is now 75.
Rank 6 - +30 to the default wolf form health, max is now 80.
Spoiler for Hybrid Howl:
Rank 1 - The radius is 200.
Rank 2 - The radius is 400.
Rank 3 - The radius is 600.
Mages:
Spoiler for Hidden:
Spoiler for Unarmed Strength:
Rank 0 - 2 damage.
Spoiler for Mana Regeneration:
Rank 1 - 1 mana every 26 seconds.
Rank 2 - 1 mana every 22 seconds.
Rank 3 - 1 mana every 18 seconds.
Rank 4 - 1 mana every 14 seconds.
Rank 5 - 1 mana every 10 seconds.
Rank 6 - 1 mana every 6 seconds.
Spoiler for Fireball:
Rank 1 - 36 mana loss, 5 damage and 5 over 2 seconds - Fire rate is 1.5.
Rank 2 - 30 mana loss, 10 damage and 10 over 5 seconds - Fire arte is 1.4.
Rank 3 - 24 mana loss, 15 damage and 15 over 7 seconds - Fire rate is 1.3.
Rank 4 - 18 mana loss, 20 damage, and 20 over 10 seconds - Fire rate is 1.2.
Rank 5 - 12 mana loss, 25 damage, and 25 over 12 seconds - Fire rate is 1.1.
Rank 6 - 6 mana loss, 30 damage, and 30 over 15 seconds - Fire rate is 1.0.
Spoiler for Burn:
Rank 1 - 54 mana loss, 30 damage over 6 seconds.
Rank 2 - 48 mana loss, 36 damage over 7 seconds.
Rank 3 - 42 mana loss, 42 damage over 8 seconds.
Rank 4 - 36 mana loss, 48 damage over 9 seconds.
Rank 5 - 30 mana loss, 54 damage over 11 seconds.
Rank 6 - 24 mana loss, 60 damage over 12 seconds.
Spoiler for Portal:
Rank 1 - 60 mana loss, 30 seconds of cast.
Rank 2 - 45 mana loss, 23 seconds of cast.
Rank 3 - 30 mana loss, 15 seconds of cast.
Spoiler for Wet:
Rank 1 - 30 mana loss, 3 seconds of cast.
Rank 2 - 20 mana loss, 2 seconds of cast.
Rank 3 - 10 mana loss, 1 seconds of cast.
Spoiler for Heal:
Rank 1 - 6 mana points per 1hp.
Rank 2 - 5 mana points per 1hp.
Rank 3 - 5 mana points per 1hp.
Rank 4 - 4 mana points per 1hp.
Rank 5 - 4 mana points per 1hp.
Rank 6 - 3 mana points per 1hp.
Spoiler for Revive:
Rank 1 - 100 mana loss, 60 seconds of cast.
Rank 2 - 90 mana loss, 54 seconds of cast.
Rank 3 - 80 mana loss, 48 seconds of cast.
Rank 4 - 70 mana loss, 42 seconds of cast.
Rank 5 - 60 mana loss, 36 seconds of cast.
Rank 6 - 50 mana loss, 30 seconds of cast.
Spoiler for Damage Vehicle:
Rank 1 - 40 mana loss, 150 damage, 6 seconds of cast.
Rank 2 - 35 mana loss, 180 damage, 5.4 seconds of cast.
Rank 3 - 30 mana loss, 210 damage, 4.8 seconds of cast.
Rank 4 - 25 mana loss, 240 damage, 4.2 seconds of cast.
Rank 5 - 20 mana loss, 270 damage, 3.6 seconds of cast.
Rank 6 - 15 mana loss, 300 damage, 3 seconds of cast.
Spoiler for Oblivion:
Rank 1 - 50 mana loss, 6.0 seconds of cast. Maximal hour roll - 6; Minimal hour roll - 1.
Rank 2 - 45 mana loss, 5.4 seconds of cast. Maximal hour roll - 12; Minimal hour roll - 3
Rank 3 - 40 mana loss, 4.8 seconds of cast. Maximal hour roll - 18; Minimal hour roll - 4
Rank 4 - 35 mana loss, 4.2 seconds of cast. Maximal hour roll - 24; Minimal hour roll - 6
Rank 5 - 30 mana loss, 3.6 seconds of cast. Maximal hour roll - 30; Minimal hour roll - 7
Rank 6 - 25 mana loss, 3 seconds of cast. Maximal hour roll - 36; Minimal hour roll - 9.
Spoiler for Blind:
Rank 1 - 20 mana loss, duration is 10 seconds, 6 seconds of cast.
Rank 2 - 18 mana loss, duration is 20 seconds, 5.4 seconds of cast.
Rank 3 - 16 mana loss, duration is 30 seconds, 4.8 seconds of cast.
Rank 4 - 14 mana loss, duration is 40 seconds, 4.2 seconds of cast.
Rank 5 - 12 mana loss, duration is 50 seconds, 3.6 seconds of cast.
Rank 6 - 10 mana loss, duration is 60 seconds, 3 seconds of cast.
Spoiler for Weather:
Rank 1 - 60 mana loss, 30 seconds of cast.
Rank 2 - 45 mana loss, 20 seconds of cast.
Rank 3 - 30 mana loss, 10 seconds of cass.
Spoiler for Invisibility:
Rank 1 - Drains 4 mana per second. (Est. Duration at full mana bar is 25 seconds.)
Rank 2 - Drains 3 mana per second. (Est. Duration at full mana bar is 33 seconds.)
Rank 3 - Drains 2 mana per second. (Est. Duration at full mana bar is 50 seconds.)
Angels:
Spoiler for Hidden:
Spoiler for Unarmed Strength:
Rank 1 - 8 damage.
Rank 2 - 16 damage.
Rank 3 - 24 damage.
Rank 4 - 32 damage.
Rank 5 - 40 damage.
Spoiler for Angel Invisibility:
Rank 1 - Duration is 12 seconds.
Rank 2 - Duration is 24 seconds.
Rank 3 - Duration is 36 seconds.
Rank 4 - Duration is 48 seconds.
Rank 5 - Duration is 60 seconds.
Rank 6 - Duration is 72 seconds.
Spoiler for Angel Telekinesis:
Rank 1 - Hold someone for 6 seconds.
Rank 2 - Hold someone for 12 seconds.
Rank 3 - Hold someone for 18 seconds.
Rank 4 - Hold someone for 24 seconds.
Rank 5 - Hold someone for 30 seconds.
Rank 6 - Hold someone for 36 seconds.
Rank 7 - Hold someone for 42 seconds.
Rank 8 - Hold someone for 48 seconds.
Rank 9 - Hold someone for 54 seconds
Rank 10 - Hold someone for 60 seconds.
Rank 11 - Hold someone for 56 seconds.
Rank 12 - Hold someone for 72 seconds.
Spoiler for Angel Mind Reading:
Rank 1 - (At full ability bar) Minimal roll 1; Maximal roll 2. Ability bar regenerates in 12 minutes.
Rank 2 - (At full ability bar) Minimal roll 2; Maximal roll 4. Ability bar regenerates in 6.5 minutes.
Rank 3 - (At full ability bar) Minimal roll 3; Maximal roll 6. Ability bar regenerates in 7 minutes.
Rank 4 - (At full ability bar) Minimal roll 4; Maximal roll 8. Ability bar regenerates in 7.6 minutes.
Rank 5 - (At full ability bar) Minimal roll 5; Maximal roll 10. Ability bar regenerates in 8.1 minutes.
Rank 6 - (At full ability bar) Minimal roll 6; Maximal roll 12. Ability bar regenerates in 8.7 minutes.
Rank 7 - (At full ability bar) Minimal roll 7; Maximal roll 14. Ability bar regenerates in 9.2 minutes.
Rank 8 - (At full ability bar) Minimal roll 8; Maximal roll 16. Ability bar regenerates in 9.7 minutes.
Rank 9 - (At full ability bar) Minimal roll 9; Maximal roll 18. Ability bar regenerates in  10.2 minutes.
Rank 10 - (At full ability bar) Minimal roll 10; Maximal roll 20. Ability bar regenerates in 10.7 minutes.
Rank 11 - (At full ability bar) Minimal roll 11; Maximal roll 22. Ability bar regenerates in 11.2 minutes.
Rank 12  - (At full ability bar) Minimal roll 12; Maximal roll 24. Ability bar regenerates in 6 minutes.
Spoiler for Knife:
Rank 1 - 10 damage.
Rank 2 - 20 damage.
Rank 3 - 30 damage.
Rank 4 - 40 damage.
Rank 5 - 50 damage.
Demons:
Spoiler for Hidden:
Spoiler for Unarmed Strength:
Rank 1 - 8 damage.
Rank 2 - 16 damage.
Rank 3 - 24 damage.
Rank 4 - 32 damage.
Rank 5 - 40 damage.
Spoiler for Dempon Possession:
Rank 1 - (At full ability bar) Minimal roll 1; Maximal roll 2. Ability bar regenerates in 12 minutes.
Rank 2 - (At full ability bar) Minimal roll 2; Maximal roll 4. Ability bar regenerates in 6.5 minutes.
Rank 3 - (At full ability bar) Minimal roll 3; Maximal roll 6. Ability bar regenerates in 7 minutes.
Rank 4 - (At full ability bar) Minimal roll 4; Maximal roll 8. Ability bar regenerates in 7.6 minutes.
Rank 5 - (At full ability bar) Minimal roll 5; Maximal roll 10. Ability bar regenerates in 8.1 minutes.
Rank 6 - (At full ability bar) Minimal roll 6; Maximal roll 12. Ability bar regenerates in 8.7 minutes.
Rank 7 - (At full ability bar) Minimal roll 7; Maximal roll 14. Ability bar regenerates in 9.2 minutes.
Rank 8 - (At full ability bar) Minimal roll 8; Maximal roll 16. Ability bar regenerates in 9.7 minutes.
Rank 9 - (At full ability bar) Minimal roll 9; Maximal roll 18. Ability bar regenerates in  10.2 minutes.
Rank 10 - (At full ability bar) Minimal roll 10; Maximal roll 20. Ability bar regenerates in 10.7 minutes.
Rank 11 - (At full ability bar) Minimal roll 11; Maximal roll 22. Ability bar regenerates in 11.2 minutes.
Rank 12  - (At full ability bar) Minimal roll 2; Maximal roll 24. Ability bar regenerates in 6 minutes.
Spoiler for Demon Drain Life:
Rank 1 - 6hp over 3 seconds. Ability bar regenerates in 12 minutes.
Rank 2 - 12hp over 6 seconds. Ability bar regenerates in 11.1 minutes.
Rank 3 - 18hp over 9 seconds. Ability bar regenerates in 10.2 minutes.
Rank 4 - 24hp over 12 seconds. Ability bar regenerates in 9.4 minutes.
Rank 5 - 30hp over 15 seconds. Ability bar regenerates in 8.5 minutes.
Rank 6 - 36hp over 18 seconds. Ability bar regenerates in 7.7 minutes.
Rank 7 - 42hp over 21 seconds. Ability bar regenerates in 6.8 minutes.
Rank 8 - 48hp over 24 seconds. Ability bar regenerates in 6 minutes.
Spoiler for Demon Fireball:
Rank 1 - 36 progress loss, 5 damage and 5 over 2 seconds - Fire rate is 1.5.
Rank 2 - 30 progress loss, 10 damage and 10 over 5 seconds - Fire arte is 1.4.
Rank 3 - 24 progress loss, 15 damage and 15 over 7 seconds - Fire rate is 1.3.
Rank 4 - 18 progress loss, 20 damage, and 20 over 10 seconds - Fire rate is 1.2.
Rank 5 - 12 progress loss, 25 damage, and 25 over 12 seconds - Fire rate is 1.1.
Rank 6 - 6 progress loss, 30 damage, and 30 over 15 seconds - Fire rate is 1.0.

Animals:
Spoiler for Hidden:
Spoiler for Unarmed Strength:
Rank 1 - 8 damage.
Rank 2 - 16 damage.
Rank 3 - 24 damage.
Rank 4 - 32 damage.
Rank 5 - 40 damage.
Rank 6 - 48 damage.
Spoiler for Animal Sniff:
Rank 1 - Radius is 30, regeneration of ability bar is 10 seconds. Cast and duration times are fixed and 1.6 and 3 seconds respectively.
Rank 2 - Radius is 60, regeneration of ability bar is 8 seconds. Cast and duration times are fixed and 1.6 and 3 seconds respectively.
Rank 3 - Radius is 90, regeneration of ability bar is 6 seconds. Cast and duration times are fixed and 1.6 and 3 seconds respectively.
Spoiler for Animal Jump:
Rank 1 - Fall damage modifier is -4, regeneration of ability bar is 5 seconds. Cast is instant.
Rank 2 - Fall damage modifier is -8, regeneration of ability bar is 4 seconds. Cast is instant.
Spoiler for Animal Lick:
Rank 1 - 8hp over 8 seconds., regeneration of ability bar is 200 seconds.
Rank 2 - 16hp over 16 seconds, regeneration of ability bar is 175 seconds.
Rank 3 - 24hp over 24 seconds, regeneration of ability bar is 150 seconds.
Rank 4 - 32hp over 32 seconds, regeneration of ability bar is 125 seconds.
Rank 5 - 40hp over 40 seconds, regeneration of ability bar is 100 seconds.
Spoiler for Animal Endurance:
Rank 1 - +5 to the default wolf form health, max is now 55.
Rank 2 - +10 to the default animal form health, max is now 60.
Rank 3 - +15 to the default animal form health, max is now 65.
Rank 4 - +20 to the default animal form health, max is now 70.
Rank 5 - +25 to the default animal form health, max is now 75.
Rank 6 - +30 to the default animal form health, max is now 80.
Spoiler for Animal Sound:
Rank 1 - The radius is 200.
Rank 2 - The radius is 400.
Rank 3 - The radius is 600.
Birds:
Spoiler for Hidden:
Spoiler for Unarmed Strength:
Rank 1 - 8 damage.
Rank 2 - 16 damage.
Rank 3 - 24 damage.
Spoiler for Bird Endurance:
Rank 1 - +5 to the default wolf form health, max is now 55.
Rank 2 - +10 to the default animal form health, max is now 60.
Rank 3 - +15 to the default animal form health, max is now 65.
Rank 4 - +20 to the default animal form health, max is now 70.
Spoiler for Bird Sound:
Rank 1 - The radius is 200.
Rank 2 - The radius is 400.
Rank 3 - The radius is 600.

Spoiler for Guns and Static Melee Weapons:
Spoiler for Firearms:
Taser - 13 damage.
Colt 45 - 25 damage.
Silenced Pistol - 30 damage.
Desert Eagle - 40 damage.
TEC9/UZI - 15 damage.
MP5 - 25 damage.
Shotgun - 50 damage.
Combat Shotgun - 40 damage.
AK47 - 30 damage.
M4 - 35 damage.
Rifle - 40 damage.
Sniper Rifle - 70 damage.
Crossbow - 65 damage.
Spoiler for Melee:
Flowers - 5 damage.
Cane - 10 damage.
Pool Cue - 10 damage.
Brass Knuckles - 10 damage.
Nightstick - 15 damage.
Baseball Bat - 20 damage.
Golf Club - 20 damage.
Shovel - 20 damage.
« Last Edit: December 01, 2015, 08:29:58 AM by Jack »