Vampires, Werewolves And Humans Roleplay
Vampires, Werewolves And Humans Roleplay => Announcements => Changelog => Topic started by: Rudy on November 22, 2019, 10:23:36 AM
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- Bug fixes.
- "/offlinerespawn" command has been added for administrators to respawn players stuck at spawn.
- The 100 character explanation limit for "/(give)e(xp)erience" has been lifted. (You can now input as many characters as you can type into the chat box.)
- Aura of Confidence (Level One Gift) has been implemented into the aura reading script.
- Good Instincts Merit has been implemented into the aura reading script.
- Hunters can no longer ditinguish other Hunters vai Discern (Level One Edge) or by spending Conviction points.
- A functional phone booth has been added by the Library of Angel Pine.
- "/(p)anic(b)utton" has been revamped and should work more smoothly now.
- Summon (Presence ••••) has been scripted:
- The following window is displayed when the power is activated using the "/(v)ampire(d)iscipline" or "/(s)ilent(v)ampire(d)iscipline" (E.g.: "/vd Presence 4 Summon."):
(https://i.imgur.com/IqvKs1T.png) - Then the appropriate rolling difficulty has to be selected:(https://i.imgur.com/kd5x8LN.png)
- This is what the Discipline user sees upon success (a blood point is spent automatically):(https://i.imgur.com/5Yc0KAD.png)
- A marker is shown on the target's mini radar and the following message is printed:(https://i.imgur.com/3EoHEeV.png)
- "/(tog)gle(w)ill(p)ower" can be used to enable automatic Willpower expenditure for this power.
- The script also checks if the target is three or more Generations lower than the wielder, when that's the case, the target gets an automated message. (This is an important piece of information for the vampires trying to resist Presence.)
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Amazing. Great update!
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ayy summon is now scripted
lovely
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Amazing
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Ayy, great. Summon is now scripted thanks
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its really good gj
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God bless
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what happens when a character is in an interior and he summons another? do they get the marker at the house's door?
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what happens when a character is in an interior and he summons another? do they get the marker at the house's door?
I wanted to ask the same thing. If not, I sure hope it will apply in the next patch.
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what happens when a character is in an interior and he summons another? do they get the marker at the house's door?
If the wielder is in a house, the entrance of that house is marked and the address of the house is show to the subject.
If the wielder is in, e.g.: Folnkirk, and the subject is in Angel Pine, the nearest sewer manhole is marked. Then when the subject enters the sewer, the passage to Folnkirk is marked.
All interiors are pretty much covered.
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awesome update