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Messages - Shmoits

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1
Character Profiles / Re: Alexandros 'The Ghost' Xenos
« on: December 09, 2025, 16:42:38 PM »
Did he even fight BJ Penn or Matt Hughes???
Fight in July is against BJ Penn

2
Character Profiles / Sean
« on: December 05, 2025, 02:36:46 AM »






3
Character Profiles / Re: The Vengeful Herald
« on: November 21, 2021, 19:23:54 PM »
fixed

4
Guides & Tutorials / Re: Naughty Narcotics (Drugs Guide)
« on: February 03, 2021, 15:56:54 PM »
boycott management, nerfing mage for no reason. Every race gets a buff from stimulants that results in extra actions except Mages seemingly have their extra action missing :thonk:

5
Guides & Tutorials / Re: A Guide to Ranged Combat Mechanics (WIP)
« on: January 13, 2021, 15:54:55 PM »
''Cover: A character who ducks behind a wall or other
large solid object (car, counter, large heavy machine,
etc.) gets the protection of that object’s Durability and
Structure.'' - found this on the mage book.

shouldn't we use this system instead of applying shield mechanics to a giant wall :omegalul:

in simpler terms, would someone be kind to make a guide with certain objects that are commonly used in our story (walls, cars) w/e?

and the system is simple, structure of an object is its ''health levels'' and durability is its ''auto'' soak, meaning if a wall has 5 durability and 10 structure, u punch that wall and deal 5 bashing/lethal means its automatically soaked by the wall's durability. if u manage to deal lets say 6 bashing/lethal to it, 1 damage goes through (5 auto soaked), meaning that 1 damage deducts from the Structure (health lvls of the wall).

also the book mentions that for certain aggravated strikes, u can half the structure/durability of the object in place.

gun shots are very often in our game settings so i think a quick ruling on this is needed
Yes, definitely. I mentioned this in the scene last night that Fahim was in and it's exactly how it should work. The person on the other side of the structure should not start taking damage until the structure is destroyed and the armor is exceeded. It is also very important (and you did clear this up in your post) that the armor of a vehicle is not dice, it's automatic successes.

The book is very clear that there are ways to get around this. You can shoot at +3 difficulty into a car to /directly/ hit a person if a part of their body is visible through the window.

The book is also clear that the object must be solid, so for example let's take a car. If you go through door of the car then a bullet will just zoom right through, obviously not taking structure into consideration but still taking armor into consideration. If however you were talking about the spot where engine block is or through the bottom then it gets the full structure because the bullets have to rip through solid steel to get to the other side first. It's a lot of deciding based on common sense which is what you usually need a storyteller for.

Another note, it's really up to the person what level of cover they are in not the cover itself. Cover has a max level but somebody can always choose to use less of it. As long as an object can cover your whole body either vertically or horizontally (laying down) you can choose to hide and be immune from damage until it's destroyed.

6
Character Profiles / Cornelius Jackson
« on: December 25, 2020, 08:57:18 AM »



A character that I am very excited to play. I plan to mostly play by myself in stories I've created for myself and then chill with a few select characters on the side. I may invite others if they show interest and fit my character's play-style.

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Character Profiles / King of the Shadows
« on: July 19, 2020, 18:21:00 PM »

8
Character Profiles / Re: Cyril Squires
« on: July 16, 2020, 22:35:00 PM »
You dare use Ryker's claim? Shame.
i dont know that nigga. anyways i changed it to accurately represent the lack of hair. that's probably a better choice

9
Character Profiles / Re: Cara Connell
« on: July 14, 2020, 02:00:53 AM »

10
Character Profiles / Cara Connell
« on: July 14, 2020, 01:18:07 AM »

gonna give the vampire race a chance again. lets see if its not as gay as i think it is

11
Character Profiles / Cyril Squires
« on: July 13, 2020, 06:07:35 AM »


12
Character Profiles / Alexandros 'The Ghost' Xenos
« on: May 28, 2020, 18:40:14 PM »

Alexandros Xenos

Spoiler for Additional Pictures:

About him

Full Name: Alexandros Xenos
Nicknames: The Ghost
Date of Birth: 04/05/1970
Nationality: American
Home Town: Flint County
Nature: Survivor
Demeanor: Bravo
Affiliations: The Ultimate Fighting Championship, Jimmy's Gymmies.
Professional Martial Arts Record: 12-0-1

Appearance

Ethnicity: Caucasian
Race: Mage
Hair Colour: Blonde
Eye Colour: Hazel
Build: Athletic
Height: 6'0" or 183cm
Natural Weight: 170lb or 77kg
Cut Weight: 155lb or 70kg


Relations:

Lily: Though we don't interact often I owe everything I have to you. I'll never forget that.
Chip'n'Stu! Only just met the both of you, but we're riding 'til the wheels fall off!
Apollyon: Fuck you, Mister Mayor!
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13
Changelog / Re: 1.12.3 ~ 1.12.4
« on: April 20, 2020, 19:23:51 PM »

14
Character Stories / Ulric's Corruption
« on: April 12, 2020, 08:12:56 AM »
Scene 1: Ulric has his will to live drained from him by a Lector Priest. https://imgur.com/a/teTV4iG

Scene 2: Ulric was forced in a room in isolation until he prayed to Set. https://imgur.com/a/G1jef4w

Scene 3: Ulric is released, his heart still in possession of the clan. https://imgur.com/a/UCSwULm

15
Character Profiles / Re: Jun
« on: April 11, 2020, 00:44:00 AM »
i pray to flaky every night before bed this creature must never die
Set himself would rise from torpor to slaughter the inconsiderate oaf who lays a finger upon flaky.

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