Author Topic: 1.8.14 ~ 1.8.14a  (Read 2012 times)

Offline Rudy

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1.8.14 ~ 1.8.14a
« on: October 08, 2015, 05:08:32 PM »
  • Bug fixes.
  • The system now recognizes part of Discipline/Lore name when inputting the name parameter in "/(v)ampire(d)iscipline", "/(angel)(l)ore" and "/(demon)(l)ore" commands. This means you don't need to type the full Lore/Discipline name nor use underscores.
  • Sound effects have been added for the Disciplines, Gifts, Endownments and Lores.
    Discipline: Play
    Gift: Play
    Endownment: Play
    Demon Lore: Play
    Angel Lore: Play
  • Helpers and administrators can now use the "/wingschange" to change the color of the wings of an Angel or Demon.
  • The duration on vehicle alarm lights and objective effect has been set to 5 minutes. When the time runs out the yellow marker will be removed and the lights will stop flashing.
  • Two more values have been added to Elhoim character sheets, Torment (Permanent) and Torment (Temporary) which go up to 10 points. Only Angel/Demon race moderators and administrators can edit the temporary Torment value. (Example: A Demon has 9 Temporary Torment, gets one added, gains 1 Permanent Torment and Temporary Torment resets to 0.) It can be used for RPing Lores differently depending on Torment and also used to determine whether a character needs to be CK-ed or RC-ed. (Example: Demon with 10 Permanent Torment would fall back to the Abyss and be CK-ed. An Angel with 10 Permanent Torment would be CK-ed due to being too monstrous and unholy.)

Offline Telekinetic

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Re: 1.8.14 ~ 1.8.14a
« Reply #1 on: October 08, 2015, 05:10:09 PM »
Splendid. Great. Thanks. Marry me.

Ronald_Dove

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Re: 1.8.14 ~ 1.8.14a
« Reply #2 on: October 08, 2015, 05:10:16 PM »
Wing Color changing :3
Totes my idea.

Offline Thiago

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Re: 1.8.14 ~ 1.8.14a
« Reply #3 on: October 08, 2015, 05:11:13 PM »
Splendid. Great. Thanks. Marry me.
gay...............

OT: awesome.
"If you’re good at something, never do it for free."


Offline Bogdan.

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Re: 1.8.14 ~ 1.8.14a
« Reply #4 on: October 08, 2015, 05:13:22 PM »
Good updates

Offline Tattler

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Re: 1.8.14 ~ 1.8.14a
« Reply #5 on: October 08, 2015, 05:14:36 PM »
Good job.

Offline iKonic

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Re: 1.8.14 ~ 1.8.14a
« Reply #6 on: October 08, 2015, 05:16:06 PM »
Demons will get ck'ed at 10 torment?
Why not reliquaries?

Btw I love the vtmb sounds, thanks Rudy <3

Expect donations for the good work.

!nicehack

Offline Leo

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Re: 1.8.14 ~ 1.8.14a
« Reply #7 on: October 08, 2015, 05:20:38 PM »
Great work, thanks  :D

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 Avril MacMillan - Hunter Cynesige

Offline Matthews

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Re: 1.8.14 ~ 1.8.14a
« Reply #8 on: October 08, 2015, 05:37:25 PM »
Awesome! Thanks very much

Offline Linus

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Re: 1.8.14 ~ 1.8.14a
« Reply #9 on: October 08, 2015, 06:36:20 PM »
Awesome, I became a demon at the right time.

Offline Jack

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Re: 1.8.14 ~ 1.8.14a
« Reply #10 on: October 08, 2015, 08:05:11 PM »
Demons will get ck'ed at 10 torment?
Why not reliquaries?

CK is not guaranteed as we understand that demons start with high Torment and some will intend to keep/increase it.

Offline Matthews

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Re: 1.8.14 ~ 1.8.14a
« Reply #11 on: October 08, 2015, 08:17:08 PM »
Demons will get ck'ed at 10 torment?
Why not reliquaries?

CK is not guaranteed as we understand that demons start with high Torment and some will intend to keep/increase it.

They will start with Low-Torment, all demons. (4 Torments) then every action they'll do In-Game will be counted on them and would increase their torment level, (Torments above 6 are counted are high).
If a demon reaches 10, his dark nature will gain control of him and he wouldn't make it staying in the host and will mostly be sent back to the abyss.

Offline Runn3r

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Re: 1.8.14 ~ 1.8.14a
« Reply #12 on: October 08, 2015, 08:24:40 PM »
As always great update.


Offline Rudy

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Re: 1.8.14 ~ 1.8.14a
« Reply #13 on: October 08, 2015, 08:58:16 PM »
I forgot to mention that those who have invested Ability Points in "Streetwise" talent are missing Attribute Point(s). If you have invested 1 Ability Point in that talent you are missing one Attribute Point, if you have invested 2 Ability Point in that talent you are missing two Attribute Points and so on. Feel free to PM me with a screenshot of the first part of your character sheet if you want this issue resolved.

Offline Brad

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Re: 1.8.14 ~ 1.8.14a
« Reply #14 on: October 09, 2015, 10:26:50 PM »
Spirit guard udyr???