Author Topic: Poisons & Drugs  (Read 352 times)

Offline Mephisto

  • Sr. Member
  • ****
  • Location: The Abyss
  • Banned!
  • Posts: 1602
  • DCLXVI
Poisons & Drugs
« on: September 25, 2016, 04:16:37 PM »
Poisons & Drugs

As undead, vampires have little fear of conventional
poisons. However, they may succumb to poisons or
drugs contained within the bloodstream of their victims.
Indeed, certain vampires actively seek out victims
under the influence of alcohol or drugs to receive
a vicarious buzz.
Following are some examples of what might happen
if a vampire were to drink the blood of a poisoned or
drugged victim. A vampire with low Willpower (4 or
less) and/or an appropriate Nature (Bon Vivant, Child)
might risk addiction to a certain substance, but this is
unlikely. In general, the effects of most drugs on vampires
are far less than their effects on humans.

Quote from: v20 book
Alcohol: The vampire subtracts one from Dexterity
and Intelligence dice pools for every two drinks’
worth of alcohol in his victims’ blood. This effect fades
at the rate of one die per hour, as the alcohol purges
itself from the bloodstream.

Cocaine/meth/speed: Vampires with the Celerity
Discipline gain an extra level of the Discipline for (10
minus Stamina) minutes after drinking. Difficulties to
resist or control frenzy are increased by one.

Hallucinogens: The vampire lowers all dice pools
by one to three (inability to concentrate). He suffers
effects similar to the Level Two Dementation power
The Haunting. Depending on the precise nature of the
“trip,” he may gain extra dice in one particular Ability
(such as Awareness) or find his Auspex Discipline
raised by a dot or more. The effects last for (8 minus
Stamina) hours.

Heroin/morphine/barbiturates: The vampire subtracts
two from Dexterity and all Ability dice pools for
(10 minus Stamina) minutes, and experiences a dreamlike
state for (12 minus Stamina) hours. Difficulties of
frenzy rolls are decreased by one.

Marijuana: The vampire experiences a slightly altered
perception of time, as well as a one-die reduction
to Perception dice pools. Difficulties of frenzy rolls are
decreased by one, due to the calming effect of the drug.
The effects last for about half an hour.

Poison: The vampire subtracts one from all dice
pools and takes from one to three levels of lethal damage
per scene or even turn, depending on the intensity
of the poison. Few poisons have any real effect on the
undead, and most inflict a fixed maximum amount of
damage before wearing off. The vampire may purge the
blood at his normal expenditure rate, and the effects
heal automatically within minutes to hours after purging
the blood.
Spoiler for Further elaboration for poisons that may harm a vampire:
*Hemlock:

Hemlock or Conium is a highly toxic flowering plant indigenous to Europe and South Africa. The ingestion of 100mg of conium or about 8 leaves of the plant is enough for the effect to take place.

*Aconite(Wolfsbane):

Aconite comes from the plant monkshood. Poisoning for vampires will occur if it is ingested or forcefully introduced into his system( Poisoned blade/arrow ). Attention! Humans can be poisoned by touching the very leafs if they aren't using gloves.
 
*Belladonna:

 The name of this plant is derived from Italian and means "beautiful woman". if ingested, a single leaf is lethal and that’s why it was used to make poison-tipped arrows. The berries of this plant are the most dangerous – consumption of ten of the attractive-looking berries is enough for the effect to take place.

*Cyanide:

 Firstly, it is found in a great variety of substances like almonds, apple seeds, apricot kernel, tobacco smoke, insecticides, pesticides and the list goes on. The required dose of cyanide for the effect to take place is 1.5 mg per kilogram of body weight. Secondly depending on the dose, the effect occurs within 1 to 15 minutes. Also, in its gaseous form – hydrogen cyanide – it is not effective.

*Arsenic:

Arsenic has been called “The King of Poisons”, for its discreetness and potency – it was virtually undetectable, so it was very often used either as a murder weapon or as a mystery story element.


***Note: Other poisons that have the effect taking place after a long period are not effective against vampires because the vampires are burning the toxins quick enough by burning vitae.
Note II: Those are a few examples of common poisons.


Salmonella (food poisoning): The vampire becomes
nauseated, unable to consume more blood (roll
Stamina, difficulty 6, to overcome), and suffers one
health level of bashing damage. The effects last about
a day.

« Last Edit: September 25, 2016, 05:34:14 PM by Mephisto »


~IG Characters~
- Corey Jay Blackmore
- Martin Blackwood 
- Edward C Jacob
- The "Shadow"

Offline Blackberry

  • Full Member
  • ***
  • Banned!
  • Posts: 593
Re: Poisons & Drugs
« Reply #1 on: September 25, 2016, 04:19:36 PM »
Helpful guide, but this still does not explain many questions because the book left quite a lot of things out and unexplained, so we need Rudy or someone else to give a clear response.

Either way great guide, because most of the community thought vampires could not be affected by poison.

Offline Raven Corella

  • Sr. Member
  • ****
  • Posts: 1721
Re: Poisons & Drugs *work in progress*
« Reply #2 on: September 25, 2016, 05:13:05 PM »
Well done, meph.
Spoiler for Baleful Lynx:
Quote from: Click for redirections.

Offline Mephisto

  • Sr. Member
  • ****
  • Location: The Abyss
  • Banned!
  • Posts: 1602
  • DCLXVI
Re: Poisons & Drugs
« Reply #3 on: September 25, 2016, 05:34:03 PM »
Update:Made an elaboration of the poisons that may harm a vampire. @Blueberry I hope that it answers to your question.
« Last Edit: September 25, 2016, 05:37:34 PM by Mephisto »


~IG Characters~
- Corey Jay Blackmore
- Martin Blackwood 
- Edward C Jacob
- The "Shadow"