Author Topic: 1.9.2b ~ 1.9.2c  (Read 1111 times)

Offline Rudy

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1.9.2b ~ 1.9.2c
« on: October 26, 2016, 08:21:30 AM »
  • Bug fixes.
  • The Experience Point loss is upon death is no longer progressive. Now you lose only the highest Attribute dot every time your character suffers the final death no matter how many deaths have you collected.
  • A helper can now show you your account's activity which represents the number of paydays collected per listed month. (In some applications you might get asked for your activity when enough data is collected. The server will start recording the data from November, until then, no data will be available for displaying.)

Offline Lucy

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Re: 1.9.2b ~ 1.9.2c
« Reply #1 on: October 26, 2016, 08:25:00 AM »
Yay!

Offline Mephisto

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Re: 1.9.2b ~ 1.9.2c
« Reply #2 on: October 26, 2016, 10:05:10 AM »
Tyvm. Nice update.


~IG Characters~
- Corey Jay Blackmore
- Martin Blackwood 
- Edward C Jacob
- The "Shadow"

Offline mr.rza

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Re: 1.9.2b ~ 1.9.2c
« Reply #3 on: October 26, 2016, 10:44:46 AM »
Do we get our lost exp back?
Characters list

Fiona Macfionn - Garou
Dan Nagaso - Cainite
Alice Fox - Garou


Offline FewLeonTime

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Re: 1.9.2b ~ 1.9.2c
« Reply #4 on: October 26, 2016, 10:54:26 AM »
The Experience Point loss is upon death is no longer progressive. Now you lose only the highest Attribute dot every time your character suffers the final death no matter how many deaths have you collected.

Finally.
We will wait for Leon the Men Of ForMat to approve the format.
What is the roll for spotting a stone?, and the diff too.
And what the successes to get (One stone, Two stones, Three stones and so on)?
Thanks.

Offline Ezekiel

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Re: 1.9.2b ~ 1.9.2c
« Reply #5 on: October 26, 2016, 12:01:29 PM »

Offline FewLeonTime

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We will wait for Leon the Men Of ForMat to approve the format.
What is the roll for spotting a stone?, and the diff too.
And what the successes to get (One stone, Two stones, Three stones and so on)?
Thanks.

Offline Monte Carlo

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Re: 1.9.2b ~ 1.9.2c
« Reply #7 on: October 26, 2016, 12:24:46 PM »
sigh another feature removed because of casuals


smewhere out there... shmotis tom and rodriqsu are making a move . . .

Offline Hal

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Re: 1.9.2b ~ 1.9.2c
« Reply #8 on: October 26, 2016, 12:48:30 PM »
sigh another feature removed because of casuals

exactly, peer pressure shouldn't dictate awesome features being removed
#freethaumaturgy


Offline The Eternal Stud

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Re: 1.9.2b ~ 1.9.2c
« Reply #9 on: October 26, 2016, 12:52:16 PM »
Do we get our lost exp back?


lmfao why are u acting like the previous system was a flaw so u need to be refunded or smth ? we had a different system before, we have a different system now. its called change.
Aggravated damage is serious business. Someone who can inflict aggravated damage intends to hurt another character grievously. This is not a barroom brawl, this is murderous malice. Aggravated damage is bad news. Think about the sources: sunlight, fire, angry Lupines, etc. Don't suffer aggravated damage. You'll regret it,if you survive long enough. The best way to avoid aggravated damage is the best way to avoid all damage: Don't pick a fight.Vampire is not a game about whaling on people until they see things your way, it's a game of horror and intrigue. Physical violence is always a last resort for a vampire picking a fight foolishly may cost a Kindred her immortality.

Offline Monte Carlo

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Re: 1.9.2b ~ 1.9.2c
« Reply #10 on: October 26, 2016, 01:08:29 PM »
sigh another feature removed because of casuals

exactly, peer pressure shouldn't dictate awesome features being removed

BUT MUH 10 GEN VAMPIRE IS POWERFUL HE CANT DIE IN EVERY STORY THATS NOT HOW WOD WORKS ET ELL


smewhere out there... shmotis tom and rodriqsu are making a move . . .

Offline Hal

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Re: 1.9.2b ~ 1.9.2c
« Reply #11 on: October 26, 2016, 01:10:11 PM »
sigh another feature removed because of casuals

exactly, peer pressure shouldn't dictate awesome features being removed

BUT MUH 10 GEN VAMPIRE IS POWERFUL HE CANT DIE IN EVERY STORY THATS NOT HOW WOD WORKS ET ELL

lol but in vtmb my character kills true tzimisce and werewolves with doors lol, u just dont know the lore
#freethaumaturgy


Offline Monte Carlo

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Re: 1.9.2b ~ 1.9.2c
« Reply #12 on: October 26, 2016, 01:10:55 PM »
sigh another feature removed because of casuals

exactly, peer pressure shouldn't dictate awesome features being removed

BUT MUH 10 GEN VAMPIRE IS POWERFUL HE CANT DIE IN EVERY STORY THATS NOT HOW WOD WORKS ET ELL

lol but in vtmb my character kills true tzimisce and werewolves with doors lol, u just dont know the lore

in vtmr my 9th gen is an elder and kills a methesuleah and a werewolf fuck you youe not my father ive read all the books


smewhere out there... shmotis tom and rodriqsu are making a move . . .

Offline Gorre

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Re: 1.9.2b ~ 1.9.2c
« Reply #13 on: October 26, 2016, 01:13:26 PM »
  • A helper can now show you your account's activity which represents the number of paydays collected per listed month. (In some applications you might get asked for your activity when enough data is collected. The server will start recording the data from November, until then, no data will be available for displaying.)

perhaps this could use an addition, separately counting and displaying paydays collected by actual playing, and afking (in /h sleep). just to show someone's real "activity"
« Last Edit: October 26, 2016, 01:15:26 PM by Gorre »

Offline Hal

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Re: 1.9.2b ~ 1.9.2c
« Reply #14 on: October 26, 2016, 01:16:34 PM »
sigh another feature removed because of casuals

exactly, peer pressure shouldn't dictate awesome features being removed

BUT MUH 10 GEN VAMPIRE IS POWERFUL HE CANT DIE IN EVERY STORY THATS NOT HOW WOD WORKS ET ELL

lol but in vtmb my character kills true tzimisce and werewolves with doors lol, u just dont know the lore

in vtmr my 9th gen is an elder and kills a methesuleah and a werewolf fuck you youe not my father ive read all the books

lol dont even kid urself, i know this lore inside out, a methesururer isnt even real lol, ur confusing them with anteldelvians, learn2lore
#freethaumaturgy