Author Topic: 1.11.1e ~ 1.11.1f  (Read 1817 times)

Offline Rudy

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1.11.1e ~ 1.11.1f
« on: March 23, 2018, 04:33:58 PM »
  • Bug fixes.
  • "/distance" command was added; it prints out the distance (in yards) to the selected player.
  • The label "Healing" (/labels) can now be used to heal yourself or the player in front of you. (You have to face your target in order for the second option to show up.)



Offline Raven Corella

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Re: 1.11.1e ~ 1.11.1f
« Reply #1 on: March 23, 2018, 04:35:53 PM »
God fucking bless.

Thank you.

Offline Seaside

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Re: 1.11.1e ~ 1.11.1f
« Reply #2 on: March 23, 2018, 04:38:09 PM »
Hell yeah!
Quote from: RavenCorrella
...it can't radically change someone's view of you. You are a monster.

Offline Daniel

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Re: 1.11.1e ~ 1.11.1f
« Reply #3 on: March 23, 2018, 04:39:32 PM »
Hey, look at that, I'm famous.

Thanks for the update, Rudy!
The Hall of Fame:



Offline Hal

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Re: 1.11.1e ~ 1.11.1f
« Reply #4 on: March 23, 2018, 04:39:51 PM »
Awesome fam.

Offline Cocaina

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Re: 1.11.1e ~ 1.11.1f
« Reply #5 on: March 23, 2018, 04:47:42 PM »
Nicee.
Rhys Faulkner
List all of your personal accounts. I'm banning them all.

Offline Darkness

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Re: 1.11.1e ~ 1.11.1f
« Reply #6 on: March 23, 2018, 04:51:18 PM »
Awesome

Offline Raven Corella

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Re: 1.11.1e ~ 1.11.1f
« Reply #7 on: March 23, 2018, 04:51:23 PM »
Could we make it so vampires transition to this type of healing system instead of spending 2 BP for lethal and 3 for aggravated?

You could make it so when they type in the amount, the blood is automatically spent based on the value and damage type they wrote in.

Offline Skeeper0

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Re: 1.11.1e ~ 1.11.1f
« Reply #8 on: March 23, 2018, 04:52:07 PM »
does this feature also revive players?
To see the face of immortality, you must leave the human world
behind.
This fire, these woods, the wind in the branches overhead,
This is the true world, the Motherís realm,
The seat of the immortal, the heart of our world.
The Weaver spins a gilded web, and strong, but it is false,
Ephemeral, when placed against the branches or the flames.
Steel and glass give brave assurances, but only viewed against our
fragile flesh.
Inside that flesh, inside ourselves, is immortality.

Offline Fahim

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Re: 1.11.1e ~ 1.11.1f
« Reply #9 on: March 23, 2018, 04:58:19 PM »
@Southren

Offline The Eternal Stud

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Re: 1.11.1e ~ 1.11.1f
« Reply #10 on: March 23, 2018, 04:58:37 PM »
And what stops newbs from abusing the distance feature to figure out how far the enemy is?

Offline Raven Corella

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Re: 1.11.1e ~ 1.11.1f
« Reply #11 on: March 23, 2018, 05:00:49 PM »
Well, it prints the distance to your target - it doesn't give it to you.



Offline Arther99

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Re: 1.11.1e ~ 1.11.1f
« Reply #12 on: March 23, 2018, 05:13:28 PM »
Awesome!

Offline Seaside

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Re: 1.11.1e ~ 1.11.1f
« Reply #13 on: March 23, 2018, 05:15:29 PM »
And what stops newbs from abusing the distance feature to figure out how far the enemy is?

Yeah, like you know. There's Emily The Hunter Aldrin hunting, doing her usual thing, then comes like 5 werewolves. She'll probably like /distance them every time, and if they're near enough, she'll run away.


PS: I, Emily the Hunter Aldrin, swear that I will not do this nor will I ever run away from a very bad-ass roleplay situation, no matter how unfortunate it would be to lose them dots in the character sheet.  ;)
Quote from: RavenCorrella
...it can't radically change someone's view of you. You are a monster.

Offline $hadow

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Re: 1.11.1e ~ 1.11.1f
« Reply #14 on: March 23, 2018, 05:18:14 PM »
Omggg nice !!