Author Topic: Veil Breach and Curses  (Read 748 times)

Offline Raven

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Veil Breach and Curses
« on: February 09, 2022, 22:35:19 PM »
This is an OOC/mechanics/announcement topic so I'll keep it short and without IC fluff.
A new topic will be posted in "Around town" or "Behind the Veil" later on as people discover more about this mysterious affliction.

In essence, this is a series of debuffs that are going to be applied to players who break the Veil, wantonly use Magick with witnesses and so on and so forth. You break the veil, you get hit by the curse at the end of the scene.

If you break the veil, depending on the severity of the issue and the cause for it, a curse will be applied to your character.

It manifests in three ways:

  I. A stigma brand on one's forehead (can be concealed per distinguishing characteristic). The following roleplay feature is to be added for the duration of the curse, in addition to a /cd or declaration of having it whenever it calls for it.
Code: [Select]
Anathema Stigma: A faintly pulsating crimson mark stains your forehead and displays in aura checks.
 II. A curse with an intensity rating of I to IV. Depending on the level, you will lose a certain portion of your powers, potentially making you defenseless against assailants who can then come to claim their prize.

Choose one of the curses below:
Code: (Intensity I; minor/involunary breaches) [Select]
Anathema Curse: Until "dd/mm", you are subject to a curse and may only use one energy point per turn.
*Energy defers to Quintessence, Rage, Gnosis, Faith, Glamour and Blood.

Code: (Intensity II; mild breach) [Select]
Anathema Curse: Until "dd/mm", you are subject to a mild curse and may only use passive and innate abilities.
* Per Balance HTR house rules. You can use the extra dice but not use Celerity actions, shapeshift into a wolf's breed form and assume a demon's true form.

Code: (Intensity III; major breach) [Select]
Anathema Curse: Until "dd/mm", you suffer from intense agony (-5 dicepool unless Willpower is spent per turn). * Insensate to Pain, Mind effects and Centering do not help with this.

Code: (Intensity IV; just die) [Select]
Anathema Curse: Until "dd/mm", you find yourself unable to employ any supernatural powers or abilities.

The curses stack with prior intensity levels. It gets worse the further you go.

III. As an Anathema (only until the duration lapses), other players can kill you regardless of whether you are in PvP mode. You are a danger to supernatural society.



Duration:
These come into effect starting tonight as a trial run. Durations will be somewhat in between 3 IC days to 10 IC days, but repeated abuse will increase the curse rating. (i.e. comitting 2 minor breaches).

The brands reset should you get player-killed. Throwing yourself to death to escape your curse (suicide) will be treated as a willingness to get CK'd. RP the consequences of your actions.


Any area under the lightweaves or witnessed by NPC humans will constitute a veil breach and a curse backlash at the end of the scene.


What constitutes a veil breach:
- Usage of action dicepools employing Attributes above 6 dots.
- Usage of vulgar with witnesses* magick in public or any other form of visible supernatural powers.
- Shapeshifting, invoking the Wyrd or assuming a Demon's True Form before others, whether or not Delirium works matters little.
- Knowingly killing a vampire or werewolf in public, causing their true bodies to manifest or ash respectively.
- Anything else at the storyteller's discretion that's common sense to anyone but you, apparently.


« Last Edit: March 18, 2022, 20:02:18 PM by Raven »