Author Topic: 1.12.2a ~ 1.12.2b  (Read 2004 times)

Offline Rudy

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1.12.2a ~ 1.12.2b
« on: November 22, 2019, 10:23:36 AM »
  • Bug fixes.
  • "/offlinerespawn" command has been added for administrators to respawn players stuck at spawn.
  • The 100 character explanation limit for "/(give)e(xp)erience" has been lifted. (You can now input as many characters as you can type into the chat box.)
  • Aura of Confidence (Level One Gift) has been implemented into the aura reading script.
  • Good Instincts Merit has been implemented into the aura reading script.
  • Hunters can no longer ditinguish other Hunters vai Discern (Level One Edge) or by spending Conviction points.
  • A functional phone booth has been added by the Library of Angel Pine.
  • "/(p)anic(b)utton" has been revamped and should work more smoothly now.
  • Summon (Presence ••••) has been scripted:
    • The following window is displayed when the power is activated using the "/(v)ampire(d)iscipline" or "/(s)ilent(v)ampire(d)iscipline" (E.g.: "/vd Presence 4 Summon."):
    • Then the appropriate rolling difficulty has to be selected:
    • This is what the Discipline user sees upon success (a blood point is spent automatically):
    • A marker is shown on the target's mini radar and the following message is printed:
    • "/(tog)gle(w)ill(p)ower" can be used to enable automatic Willpower expenditure for this power.
    • The script also checks if the target is three or more Generations lower than the wielder, when that's the case, the target gets an automated message. (This is an important piece of information for the vampires trying to resist Presence.)
« Last Edit: April 14, 2020, 01:27:54 AM by OldBen »

Online Nastas

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Re: 1.12.2a ~ 1.12.2b
« Reply #1 on: November 22, 2019, 10:30:13 AM »
Amazing. Great update!
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Offline C. White

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Re: 1.12.2a ~ 1.12.2b
« Reply #2 on: November 22, 2019, 10:30:24 AM »
ayy summon is now scripted

lovely

Online Matt

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Re: 1.12.2a ~ 1.12.2b
« Reply #3 on: November 22, 2019, 10:35:53 AM »
Amazing

Offline Romeo

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Re: 1.12.2a ~ 1.12.2b
« Reply #4 on: November 22, 2019, 10:38:35 AM »
Ayy, great. Summon is now scripted thanks
« Last Edit: November 22, 2019, 11:10:27 AM by Romeo »
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Offline Maid

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Re: 1.12.2a ~ 1.12.2b
« Reply #5 on: November 22, 2019, 11:01:55 AM »
its really good gj

Offline Raven

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Re: 1.12.2a ~ 1.12.2b
« Reply #6 on: November 22, 2019, 14:03:18 PM »
God bless

Offline Skeeper0

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Re: 1.12.2a ~ 1.12.2b
« Reply #7 on: November 22, 2019, 14:54:20 PM »
what happens when a character is in an interior and he summons another? do they get the marker at the house's door?
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Offline Mr.death

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Re: 1.12.2a ~ 1.12.2b
« Reply #8 on: November 22, 2019, 14:56:37 PM »
what happens when a character is in an interior and he summons another? do they get the marker at the house's door?

I wanted to ask the same thing. If not, I sure hope it will apply in the next patch.





Offline Rudy

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Re: 1.12.2a ~ 1.12.2b
« Reply #9 on: November 22, 2019, 15:48:04 PM »
what happens when a character is in an interior and he summons another? do they get the marker at the house's door?

If the wielder is in a house, the entrance of that house is marked and the address of the house is show to the subject.

If the wielder is in, e.g.: Folnkirk, and the subject is in Angel Pine, the nearest sewer manhole is marked. Then when  the subject enters the sewer, the passage to Folnkirk is marked.

All interiors are pretty much covered.
« Last Edit: November 22, 2019, 21:50:18 PM by Rudy »

Offline Hannibal the Cannibal

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Re: 1.12.2a ~ 1.12.2b
« Reply #10 on: February 03, 2020, 09:08:31 AM »
awesome update