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Character Profiles / Re: Elias Dawson [W.I.P]
« on: December 22, 2021, 19:30:53 PM »he's coming back
good luck! (tho with a bit of necroposting)
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he's coming back


This needs an update.
1 An American made round rubber pellet filled with Oleoresin Capsicum.
2 Upon impact, the casing will burst and spray the target with Pepper spray.
3 The victim will suffer the same penalties as being pepper-sprayed (Blindness, skin irritation, stunning).
4 This bullet will do Bashing damage and can be used in Pepper-ball Gun only.
5 Fills two meter radius with tear gas, and spreads a small rating below.
6 _
7 Toxin Rating: 1
8 Toxin Disperse: 2-meters (lasts 2 rounds from impact)
9 Special: Clouds of toxins inflict damage per turn spent within the cloud without protection.
1 An American made handheld pepper spray, filled with Oleoresin Capsicum.*Cost should be refunded as this should be standard equipment.
2 The victim will suffer the same penalties as being pepper-sprayed (Blindness, skin irritation, stunning).
3 The item does 3/B static damage.
5 Fills two meter radius with tear gas, and spreads a small rating below.
6 _
7 Toxin Rating: 1 (Bashing)
8 Toxin Disperse: 2-meters (lasts 2 rounds from impact)
9 Special: Clouds of toxins inflict damage per turn spent within the cloud without protection.
1 An semi-automatic Italian gun, modified by the Americans, Less Than Lethal Shotgun.
2 The shotgun would be colored differently than normal lethal shotguns, and would have green markings.
3 It will bare APSD markings.
4 _
5 Damage (Type): 7 (dice)
6 Difficulties: 6 (25); 8 (50);
7 Concealment: Trench Coat
8 Clip: 12+1; 12-Gaguge Beanbag Rounds.
9 Fire Rate: 3
10 _
11 Interactions/Notes: Can only fire beanbag rounds.
1 An American-made 12-Gauge round filled with rubber pellets.
2 This bullet will do Bashing damage and can be used in LTL Benelli Nova only.
1 A specialized grenade used for clearing rooms in a non-lethal way.
2 When the String Grenade explodes, it will release an array of rubber pellets in the area.
3 _
5 Blast Area: 3 (10 Inch increments, then -1 per yard from blast area).
6 Blast Power: 10 (Static damage dice)
7 Concealment: Pocket
1 A police issued riot helmet, lightened and rigged for police use.*Cost should be refunded as this should be standard equipment.
2 The helmet would have a face guard visor, letting the officer see through it.
3 It would have APSD markings on the front and back, and a small light to the left side of it.
4 _
5 Soak Rating: 4; Bashing, Lethal, Aggravated.
6 Dexterity Penalty: None
7 Protection Area: Head.
8 Bypass Difficulty: +1
13 _
18 The helmet has embedded tracking devices and dark blue marks. Removing them will destroy the object.
19 Employing this helmet publicly as a civilian requires you to wear a label or declare it preemptively.
1 An American-made round pellet made from soft-to-hard rubber material.
2 This bullet will do Bashing damage and can be used in APSD Carbine.
1 An fully-automatic police modified paintball gun, known as the Pepper-Ball Gun.
2 The pepper-gun would be colored differently than normal lethal shotguns, and would have green markings.
3 It will bare APSD markings as well, and would resemble a paintball gun.
4 _
5 Damage (Type): 5 (dice)
6 Difficulties: 6 (25); 8 (50);
7 Concealment: Trench Coat
8 Clip: 50+1; OC-Balls or Paint balls.
9 Fire Rate: 5
10 _
11 Interactions/Notes: Can only fire OC-Balls or Paintballs, normally does Bashing damage.
1 Specialized bullets that can do serious damage when needed. Upon impact it turns into a fiery haze.
2 This bullet does Aggravated damage, and can fit 5.56mm caliber rifles only.
3 Caliber: 5.56mm
1 An American-made baton/nitestick, baring APSD markings.*Cost should be refunded as this should be standard equipment.
4 _
5 Damage (Type): Strength + 1 (Bashing)
6 Difficulties: 5 (attack); 6 (parry); 6 (disarm).
7 Concealment: Trenchcoat
8 _
9 No Unique Interactions.
1 A specialized grenade used for clearing rooms in a non-lethal way.
2 When the Flashbang explodes, it will release a chemical reaction that both deafen and blinds those in the area.
3 _
5 Blast Area: 3 (10 Inch increments, then -1 per yard from blast area).
6 Blast Power: 8 (Static damage dice)
7 Concealment: Pocket
8 Burn: None.
10 _
11 Interactions/Notes: It does Bashing damage, can cause stunning, blind-fighting, and deafening.
1 An American single-shot, shoulder-fired, break-action grenade launcher.
2 The weapon would bare APSD markings of blue and black.
4 _
5 Damage (Type): 6 (dice)
6 Difficulties: 6 (400); 8 (800);
7 Concealment: None
8 Clip: 1;
9 Fire Rate: 1;
10
11 Interactions/Notes: Shoots only M-79 sized canisters.
1 A specialized grenade used for clearing rooms in a non-lethal way.
2 When the CSC explodes, it will release a chemical reaction that blinds those in the area.
3 Can only be used with a M-79 Launcher.
4 _
5 Blast Area: 4 (10 Inch increments, then -1 per yard from blast area).
6 Blast Power: N/A (Fills a two meter radius with tear gas, and spreads rating below)
7 Toxin Rating: 1 (Bashing)
8 Toxin Disperse: 2-yards (lasts 4 rounds from impact)
9 Special: Clouds of toxins inflict Bashing damage per turn spent within the cloud without protection.
10 Burn: None.
11 Concealment: Pocket
12 _
13 Special: May cause blind fighting, and skin irritation.
1 A specialized grenade used for clearing rooms in a non-lethal way.
2 When the CSG explodes, it will release a chemical reaction that blinds those in the area.
4 _
5 Blast Area: 4 (10 Inch increments, then -1 per yard from blast area).
6 Blast Power: N/A (Fills a two meter radius with tear gas, and spreads rating below)
7 Toxin Rating: 1 (Bashing)
8 Toxin Disperse: 2-yards (lasts 4 rounds from impact)
9 Special: Clouds of toxins inflict Bashing damage per turn spent within the cloud without protection.
10 Burn: None.
11 Concealment: Pocket
12 _
13 Special: May cause blind fighting, and skin irritation.
1 A police issued gas mask, lightened and rigged for extensive use.
2 The headgear would have a face guard visor, letting the officer see through it.
3 It would have APSD markings on the front and back, and a oxygen filter.
4 _
5 Soak Rating: 3; Bashing, Lethal, Aggravated.
6 Dexterity Penalty: None
7 Protection Area: Front-Head.
8 Bypass Difficulty: +1
9 _
10 The mask has embedded tracking devices and dark blue marks. Removing them will destroy the object.
11 Employing this mask publicly as a civilian requires you to wear a label or declare it preemptively.
12 Special: The headgear may cause difficulties to your sight, all visual perception rolls are at +1 difficulty.
13 Special: Continuous usage would require to change the filter, make sure to keep it on up to a scene before changing.
1 An attachment to the officer’s belt area, that provides multiple holders and pockets for ease of use.*Cost should be refunded as this should be standard equipment.
2 Various places to hold handcuffs, flashlights, batons, handguns, and other items of such use.
1 An American-made Explosives Ordnance Disposal Kit, that will quicken the process of defusing bombs.
2 The kit, with proper knowledge (Demo 2+ or Technology 3+) will provide -2 difficulty for the first turn.
3 Any turn after that is at -1 difficulty, until the bomb is completely defused.
1 A 2-yard long camera with adjustable diagonals to see through weird angles and under doors.
2 It projects what it sees onto a handheld device with possible hookup to audio.
3 The camera can emit audio into headsets if need be, and can project in night vision as well.
4 Though due to the quality of the technology, any perception roll made with it is at +1 difficulty.
1 A PSG1 Sniper Rifle is a semi-automatic rifle that can use 7.32mm caliber bullets.
2 The gun has APSD markings on it, blue and black stripes, and a sling for ease of use, and a tripod.
4 _
5 Damage (Type): 8 (dice)
6 Difficulties: 6 (200); 8 (400);
7 Concealment: None
8 Clip: 15+1; Caliber: 7.32
9 Fire Rate: 3;
10 _
11 Advanced Targeting Scope: A scope with thermal and NV filters is attached to the weapon.
12 If you take a full turn to aim, the difficulty of the subsequent shot is reduced by 2.
13 _
15 The weapon comes with a dark blue tint, demarking it as a Angel Pine Sheriff's Department weapon.
16 Employing this weapon publicly as a civilian requires you to wear a label or declare it
preemptively.
