Author Topic: 1.12.0a ~ 1.12.1  (Read 4982 times)

Offline Blackberry

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Re: 1.12.0a ~ 1.12.1
« Reply #15 on: October 08, 2019, 18:35:49 PM »
... which means it won't work for Scent of the True Form or Discern (Judgement 1).

Any other Merits/Flaws I should script in?

Correct me if I'm wrong, afaik Discern (Judgement 1) works in such a way that it allows its user to notice the abnormalities of a supernatural (so not the aura or their scent, just some minor details and characteristics) and identify them among humans/mortals.

Quote from: Discern 1
... She might notice that a hand laid on a desk leaves no heat impression, that a person's eyes don't dilate with changing light, or that a being simply doesn't breathe. Such information is usually enough to determine the approximate kind of creature a Judge faces. ...

In these cases, imo, merits like Blush of Health (VtM) and Master of the Masquerade (LotC, Toreador), etc. should be able to slip past Discern (Judgement 1) and vampires should still appear as mortals to the specific hunter(s).

Holy thanks.

Offline K3im4

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Re: 1.12.0a ~ 1.12.1
« Reply #16 on: October 08, 2019, 20:31:08 PM »
What about mind shield (mind 1)? That barrier prevents people from aura reading according to the number of successes.

Offline Rudy

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Re: 1.12.0a ~ 1.12.1
« Reply #17 on: October 08, 2019, 22:21:16 PM »
I can script the Blush of Health Merit to negate 2 successes from Discern power.

Mind shield is slightly difficult to script as it's effect can last for days and it isn't that easy to write a code that recognizes the amplitude and duration of the effect. But, it's scriptable, yes.

Offline Arrow

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Re: 1.12.0a ~ 1.12.1
« Reply #18 on: October 08, 2019, 23:27:47 PM »
Prime 1 can allow you to dampen your aura and make it undiscern from humans. As in, hiding the 'arcane' energy within the mage. You could tell that they are human, though, normally.

Offline LenkiskaZuvis

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Re: 1.12.0a ~ 1.12.1
« Reply #19 on: October 09, 2019, 09:52:58 AM »
Well also for malkavians for Aura perception,  check person if have to merit Distracting Aura. it would give automatic 10 diff instead 8 regular one.
Distracting Aura (2pt. Merit)
Reading an aura using Auspex requires the viewer to
focus on recurring patterns and colors to detect a target’s
emotional state. Because of the unique state of your psyche,
your aura is even harder to read than most. All uses of
Aura Perception are at a +2 difficulty against you.

Offline Rudy

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Re: 1.12.0a ~ 1.12.1
« Reply #20 on: October 09, 2019, 12:23:59 PM »
Blush of Health, Master of the Masquerade and Distracting Aura will be added.

I'm still thinking of a way to script Aura Alternation, Mind Shield and other rotes from MtA.

Offline Simon

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Re: 1.12.0a ~ 1.12.1
« Reply #21 on: October 09, 2019, 13:31:47 PM »
Discern cannot be worked around by supernatural Merits like Blush of Health or Deceptive Aura, it's a power meant to exactly distinguish what a supernatural is, and Merits won't slip by it, wherever you got that from.

Offline Rudy

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Re: 1.12.0a ~ 1.12.1
« Reply #22 on: October 09, 2019, 14:01:42 PM »
Discern isn't based on aura readings so Deceptive Aura wouldn't affect HtR's Discern, but Blush of Health should have an effect on Discern as it alters the Vampire's appearance and Discern is mostly about how the monster is perceived in the Hunter's eyes.

Subtracting successes from the Hunter's roll isn't such a big deal and gives the Merits a script purpose.

Online Danteric

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Re: 1.12.0a ~ 1.12.1
« Reply #23 on: October 09, 2019, 15:51:34 PM »
Supposedly Prime can see the auras too, but not entirely sure.

Offline Rudy

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Re: 1.12.0a ~ 1.12.1
« Reply #24 on: October 09, 2019, 15:54:01 PM »
Supposedly Prime can see the auras too, but not entirely sure.

Life 1 and Prime 1 combined. This will be added soon.

Offline Maid

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Re: 1.12.0a ~ 1.12.1
« Reply #25 on: October 09, 2019, 18:38:47 PM »
is it supposed to show abominations in aura perc? I thought they show as normal pale like any vampire

Offline Raven

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Re: 1.12.0a ~ 1.12.1
« Reply #26 on: October 09, 2019, 19:32:41 PM »
is it supposed to show abominations in aura perc? I thought they show as normal pale like any vampire

Abominations have distinct auras and fluctuations, yes.

Offline Jeffrey Gain

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Re: 1.12.0a ~ 1.12.1
« Reply #27 on: October 09, 2019, 19:56:50 PM »
... which means it won't work for Scent of the True Form or Discern (Judgement 1).

Any other Merits/Flaws I should script in?

Correct me if I'm wrong, afaik Discern (Judgement 1) works in such a way that it allows its user to notice the abnormalities of a supernatural (so not the aura or their scent, just some minor details and characteristics) and identify them among humans/mortals.

Quote from: Discern 1
... She might notice that a hand laid on a desk leaves no heat impression, that a person's eyes don't dilate with changing light, or that a being simply doesn't breathe. Such information is usually enough to determine the approximate kind of creature a Judge faces. ...

In these cases, imo, merits like Blush of Health (VtM) and Master of the Masquerade (LotC, Toreador), etc. should be able to slip past Discern (Judgement 1) and vampires should still appear as mortals to the specific hunter(s).

You are... wrong. Discern is indeed sight based ability that allows the Hunter(Imbued) to notice the minor details that would pin-point a supernatural's race flat out. Blush of Health and Master of the Masquerade wouldn't really throw off Discern as it may alter the regular cold as ice flaw due to being a vampire to an EXTENT, they still are cold, they're still pale but only an amount less than the vampires who don't possess the blush of health merit. Discern can recognize that no body heat is emitting from the vampire, no breaths being drawn, etc... Hence Discern is unaffected.
The English language is like a blade in three ways. It can cut deep when wielded with competence. It appreciates pageantry. And like the blade it does not care for gender.

Offline Blackberry

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Re: 1.12.0a ~ 1.12.1
« Reply #28 on: October 09, 2019, 20:43:14 PM »
... which means it won't work for Scent of the True Form or Discern (Judgement 1).

Any other Merits/Flaws I should script in?

Correct me if I'm wrong, afaik Discern (Judgement 1) works in such a way that it allows its user to notice the abnormalities of a supernatural (so not the aura or their scent, just some minor details and characteristics) and identify them among humans/mortals.

Quote from: Discern 1
... She might notice that a hand laid on a desk leaves no heat impression, that a person's eyes don't dilate with changing light, or that a being simply doesn't breathe. Such information is usually enough to determine the approximate kind of creature a Judge faces. ...

In these cases, imo, merits like Blush of Health (VtM) and Master of the Masquerade (LotC, Toreador), etc. should be able to slip past Discern (Judgement 1) and vampires should still appear as mortals to the specific hunter(s).

You are... wrong. Discern is indeed sight based ability that allows the Hunter(Imbued) to notice the minor details that would pin-point a supernatural's race flat out. Blush of Health and Master of the Masquerade wouldn't really throw off Discern as it may alter the regular cold as ice flaw due to being a vampire to an EXTENT, they still are cold, they're still pale but only an amount less than the vampires who don't possess the blush of health merit. Discern can recognize that no body heat is emitting from the vampire, no breaths being drawn, etc... Hence Discern is unaffected.

Did you even see what Rudy said before making a unnecessary rant?
It does’t throw off Discern, it rather increases difficulty.

Offline Jeffrey Gain

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Re: 1.12.0a ~ 1.12.1
« Reply #29 on: October 11, 2019, 11:50:16 AM »
Did you even see what Rudy said before making a unnecessary rant?
It does’t throw off Discern, it rather increases difficulty.

How on earth did you see what I wrote as some sort of rant? I suggest learning what "rant" even means before trying to throw the word about as if you have any idea the fuck you're talking about :D

My intention was to simply shine some light on a power which Apache didn't exactly understand very well.
Also, once again - you're wrong. It doesn't and shouldn't increase the difficulty nor decrease any successes on the Hunter's part. But it seems Rudy's got a different view on the power so successes might just be deducted from the Hunter's roll.

Subtracting successes from the Hunter's roll isn't such a big deal and gives the Merits a script purpose.
The English language is like a blade in three ways. It can cut deep when wielded with competence. It appreciates pageantry. And like the blade it does not care for gender.