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Application Center / Re: Marc_Cooper [RCSD Application]
« Last post by Simon on Today at 12:06:50 PM »

Red County Sheriff's Department
Dillimore 24
21864




Dear applicant,

Thank you for your application. It has been received by the relevant authorities of the Sheriff's Department. After reviewing it carefully, we have decided to ACCEPT it, which means that you have passed the first stage. You may now move on to the second stage, which is the interview. You may request to be interviewed by a member of the Training & Recruitment division.

Training & Recruitment units are as follows:

Sheriff Mikhail Zharkov
Captain Emily Martinez



Sincerely,

SHERIFF MIKHAIL ZHARKOV
RED COUNTY SHERIFF'S DEPARTMENT
TRAINING & RECRUITMENT
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Character Profiles / Re: Mr Inkheart
« Last post by Mephisto on September 24, 2018, 02:21:11 PM »
This turned out to be my favorite character profile in the history of vwh-rp.
The character and its concept are nice as well and your roleplay is just gucci. Keep it up bruh. Good job.
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Character Profiles / Re: Marcus Nadler
« Last post by Mephisto on September 24, 2018, 02:12:13 PM »
I can't find the best ghoul in the domain on this CP... hmm.
OT: Nice char & greatly rolepayed concept.
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Vampire Applications / Amir_Malik ;; 12th Generation ;; Assamite
« Last post by Ragnar on September 24, 2018, 12:07:35 PM »
Vampire Application

General questions:

1. What comes to your mind when the word vampire arises? What is a vampire in a human view and what is it from a vampire's own view? How different are standard folklore and World of Darkness vampires?
A vampire to me is one who is no longer living and it's only sustenance is blood.  They are given immortality as a vampire and cannot be killed by time alone.  They are considered to a danger to people who believe in vampires due to the fact that they feed off of their blood.  I feel that what my mind comes to when I think of a vampire is what a human’s view would be in regards to what they think a vampire is, but I think a vampire’s view on itself is one where they realize that they have powers that no mortal could dream of having, whether it be the ability to have superhuman levels of strength, the ability to manipulate mortals with ease, and much more.  As for how different the standard folklore of vampires are compared to WoD vampires, WoD expands upon the idea of vampires and covers nearly every aspect of vampires that someone might ask while standard folklore only talks about very specific instances of what a vampire is, along with having misconceptions about vampires.  For example, disciplines aren’t a thing with folklore vampires compared to WoD.  Things like Generations isn’t something that exists in folklore and even the way vampires are created can widely vary compared to WoD vampires where they are simply embraced.  Things like garlic will not affect vampires in the slightly and is simply a myth as is with running water.  These are just a few of the many differences that separate folklore and WoD vampires.

2. What kind of consequences could possibly arise were a vampire be outed to the general public? What sort of action would be taken by various governments and the people? For this reason, do you think vampires should take the chance of coming out clean or should they rather stay hidden?
If a vampire were to prove to the general public that they were a vampire, it could cause a great amount of trouble for not only the vampire alone but vampire society as a whole.  People would start to form groups to find vampires and governments would possibly create organizations that handle with eliminating vampires all around the world.  As for this reason, I feel a vampire should stay hidden and not let the public know for not only their own sake but to keep the vampire race from going extinct.  When it comes to the consequences that would related to the vampire from vampire society, they can always expect a punishment no matter what from the Prince.

3. What are The Traditions? Who enforces them and how do the vampires view it?
The First Tradition:
The Masquerade
Thou shall not reveal thy true nature to those not of the Blood.
Doing such shall renounce thy claims of Blood.

The first tradition is to prevent any kindred from showing their true self to humans and to keep their powers and abilities hidden.  It’s essentially the core of The Masquerade in terms of preserving the vampire race.

The Second Tradition:
The Domain
Thy domain is thine own concern.
All others owe thee respect while in it.
None may challenge thy word while in thy domain.

The second tradition explains that anyone who enters a domain is to respect the word of the Prince who controls that domain and are to not question their word or authority whether they are demanding or liberal with their authority of the domain.

The Third Tradition:
The Progeny
Thou shall only Sire another with the permission of thine Elder.
If thou createst another without thine Elder’s leave, both thou and thy Progeny shall be slain.

The third tradition allows kindred to embrace a mortal if they get the permission.  Depending on the domain the kindred is in, they may need to request permission from the Prince, an Elder of their own clan, or their own sire.  Should they do it without permission, both the Sire and mortal will be killed.

The Fourth Tradition:
The Accounting
Those thou create are thine own children.
Until thy Progeny shall be Released, thou shall command them in all things.
Their sins are thine to endure.

The fourth tradition explains that a Sire is responsible for their Childe until they are let out on their own.  Until this point, any action that the Childe does during this time will be the Sire’s responsibility, meaning the Sire could easily be punished for something their Childe did because of not teaching them how to operate in vampire society within an acceptable way.

The Fifth Tradition:
Hospitality
Honor one another’s domain.
When thou comest to a foreign city, thou shall present thyself to the one who ruleth there.
Without the word of acceptance, thou art nothing.

The fifth tradition explains that when entering a foreign domain, a vampire is to present him/herself to the Prince who rules the domain.  They are to respect the Prince’s choice whether they allow them to roam their domain or to leave it.  How the Prince operates under their domain determines what they will do when a foreign vampire enters a Prince’s domain.

The Sixth Tradition:
Destruction
Thou art forbidden to destroy another of thy kind.
The right of destruction belongeth only to thine Elder.
Only the Eldest among thee shall call the Blood Hunt.

The sixth tradition explains that kindred are not to hurt another of their kind in normal situations.  If the elders of a domain decide to call a Blood Hunt, the vampire who’s targeted by the Blood Hunt are to be killed by other vampires as punishment for a very serious offence.

4. What is a Clan?
A Clan is a group of kindred that share common characteristics with each other based off of their heritage.  Their blood can be traced back to an Antediluvian that founded the clan.  Each clan has three disciplines that they inherit along with a weakness that is passed on to kindred who are embraced by a clan member.  There are thirteen clans that have survived since their creation, but there are others that have been destroyed completely or turned into bloodlines due to certain circumstances.  The types of clans can vary in terms of how they act, what they wear, and what their general personality is.  A Ventrue would dress in very expensive clothing and would likely have a snob attitude in the presence of anyone who they felt were not on their level of prestige whilst a Toreador would have an affection for beauty and would act very human like compared to other vampires.

5. What is a Bloodline?

A bloodline is a linage of vampires that share common characteristics between each other, but aren’t considered a clan (however bloodlines can exist within a clan).  They also inherit three disciplines and a weakness, but are much rarer to come across compared to a member of a clan.  There are some ways that a bloodline can be formed, such as the diablerie of an Antediluvian, a flawed Embrace, along with many others.  Expanding on bloodlines existing within clans, they sometimes don’t qualify as a bloodline due to the fact that they still exist within a clan rather than being separate from a clan. There can also be a bloodline within a clan due to the fact that while they possess different disciplines, weaknesses and possibly different ideals than the clan they’re apart of, they are still considered a part of the clan itself.

6. What sort of process is an embrace? What's diablerie? Why are both of these practices so commonly heard about? What's the view on these two?


The embrace is the process where a vampire turns a mortal into a vampire.  It’s done by draining the blood out of the human and transferring some of the vampire’s blood into the human’s body, causing the human’s body to go through a transformation to turn them into a freshly created vampire.  Diablerie is when a vampire drains another vampire of their blood, killing them and (if the generation of the vampire is lower than the diablerist) lowering their generation by one.  Due to the practices’ role in vampire society, both of them are talked about quite often.  The views of embracing is something vampires encourage as it’s their only means of “reproduction” and thus something that’s apart of their undead lives, however it should only be done with the approval of the Prince of the domain they’re in.  The views of diablerie however is considered one of the worst crimes a vampire can commit in the Camarilla, leading to the diablerist possibly getting killed for the act whilst vampires that are a part of the Sabbat don’t hold diablerie as much of a crime at all.

7. What are the vampire generations? How far do they stray from the original? What are these generations? Does generation measurement exist within the society?

Vampire Generations is how far your blood is to Caine, the first vampire.  A vampire’s generation is determined by their Sire’s generation plus one (so if your Sire was a 10th generation vampire, you would be 11th generation).  Most vampires that are embraced in modern times are around 13th generation but there are some that have been 14th or even 15th generation.  A generation can also act for how long a vampire’s been around for, but shouldn’t be something you determine their age by.  A 13th generation vampire might’ve been around for a decade or two while a 6th generation vampire has been around for centuries, however, a low generation vampire does not mean they’ve been around as long as others of their generation.  You can use a vampire’s generation to determine how powerful that vampire is as vampires of a lower generation are generally more powerful than vampires of a higher generation.  A lower
generation vampire can mean that the vampire has had more time with their undead life, allowing them to practice their powers and make them more powerful as time goes on. 
8. What are the two notable Anarch Revolts? What sort of effect did they have upon the vampires?
 The two anarch revolts refer to the instance where a large number of young vampires kill or diablerize the elders, either from the desire to gain power or to end the manipulation of the elders to other, younger Cainite.  The first anach revolt took place in the 15th century, the neonates didn't approve the actions of their elders who were sacrificing fledglings to the Inquisitors.  Eventually a Brujah spoke up in the Ventrue council, saying that the vampires should fight the mortals, the other members of the council thought that it would be better to hide and form rules, which are known as Camarilla today.  The Brujah left the council and joined the other rebellious neonates. And that is where it all started. After many fights the war devolved into a series of skirmishes. As word spread throughout Europe, all clans started considering the impossible notion of younger vampires banding together against their elders.  The second big Anarch Revolt took place in thr 20th century. Many of the remaining anarchs made their way to the U.S and from there on to the West Coast.  As Los Angeles quickly increased in prominence, the Camarilla established Don Sebastian as the Prince with the hope that he would curb the growing number of Anarchs in the region.  In 1944 he realized the full extent of rising problem in his city and ordered the elimination of Jeremy MacNeil. Instead of instantly rebelling, MacNeil leads the Anarchs in locating and studying the havens of the local Elders over a period of six weeks, and on December 21st, 1944, the Second Anarch Revolt began. The Prince was killed and the few elders that survived moved out of town.
Character creation:

Name: Amir Malik
Age: 26
Embrace Age: 24
Clan/Bloodline: Warrior Caste Assamite
Sect: Camarilla
Generation: 12th

Character Story:(Min. 300 words; Max. 3000)
Amir grew up in a poor family in Arabia, his father got shot in the streets when Amir was only 5 years old, from then on it was only him and his mother.  Unlike other poor kids, Amir didn't try to succeed at school, he thought it was all just a waste of time, so he just lived day by day, hoping something magical would happen.  And indeed, something should happen to Amir, but the day had not come yet.  At the age of 13, Amir dropped out of school because he missed class too often, and the graded he had were too bad anyway.  His mother didn't know what she was supposed to do, she felt helpless, but Amir always told her that everything will turn out fine no matter what. When Amir told his mother that he would help their neighbor in the store, he was in fact pushing drugs for a street thug, in order to help his mother finance everything.  After about 1 year when Amir was 14, the day that changed Amir's life forever had come.  When went to his boss to get the delivery for the next customer, he didn't only give Amir the drugs, but also a knife, saying: 'You might need it this time.' Amir was confused why after all this time he would need a knife now, but he didn't think about it for long and put the knife in his pocket. When Amir arrived at the location where he was supposed to meet the customer, nobody was there at first. After some time a person came that seemed only too familiar to Amir, it was his boss.  He didn't say anything and just kept walking up to Amir, who didn't know what to do at first. When the thug pulled out his knife, so did Amir, and he instinctively rushed at his boss and stabbed him multiple times without even asking why he would do something like this. When the thug was just laying on the ground motionless, Amir ran home. When he arrived, he found his mother, laying on the floor, dead. Next to her corpse stood a man. He said to Amir:"The drug cartel did this, I couldn't catch them but come with me and I swear you will get revenge."  Without even thinking about how this man got here or why he even is here, Amir followed him, he didn't have anything here anymore anyway. It turned out that everything was a test, the man was a high rank warrior at the Assamites, and the thug was a puppet, manipulated by the vampire, to test if Amir had what it takes to kill someone. But Amir didn't know anything of that at first. He was introduced to The Web of Knives, a major faction within the Assamite clan, where he had to undergo a hard procedure of learning to fight and kill. Powered through vengefulness, he mastered the camp and every test. When he was 17 he was made a ghoul for 7 following years, and after he passed the last test, they finally embraced him. Eventually he found out that the Web of Knives staged the death of his mother, and so he decided not to be affiliated with the clan anymore, and so he moved to the U.S. Where he offers his service of killing to those who can afford it.

Out of Character:

1.What kind of powers are you allowed to use in public? What stops you from using them?
The only kind of powers allowed in public would be ones that didn’t draw attention or have any visual effects that would not be considered normal or human, but it would be smarter to just not use powers in public whenever possible to avoid any potential problems that could result from using a discipline or power that is not human.  However, if a vampire had to use their powers in public for whatever reason, mental disciplines like Dominate or in my character’s case, Presence, could be used in front of mortals, but should be used with caution.  Something that can stop a vampire from using their powers in public that would expose them is if they are a part of the Camarilla, it would be a breach in The Masquerade and it would result in punishment.

2.Someone has discovered you. He's planning on making a statement within a week, you have all the time to prepare. What do you do? Consider consequences of every sort of action. Putting down more than one option increases your chances of getting accepted.
Murder is a clear solution to the problem, but the consequences that could come from that could land my character in deeper water than before if not planned carefully enough.  Another option could be to turn the person into a ghoul if he felt he needed a ghoul, it might not be the best option either due to the fact that the ghoul could still tell people about what they saw, even though they would risk their own life doing so.  An option that would more than likely be the best choice of action is to employ the help of another vampire who has enough practice in Dominate to simply erase any memory of my character or of the situation.

3.An officer walks up to you and tells you to stay put, you are a wanted individual. In the struggle you both shed a good amount of blood, what could possibly happen in this scenario and how further can you avoid these dangerous encounters?
In a situation like that, he could accidently break The Masquerade if he wasn’t careful enough to hide any sign of being a vampire.  It could spiral out of control if the officer manages to subdue my character and was able to escape with this information to the world, along with my character being punished for it.  As for avoiding the dangerous encounters, either don’t do anything that would attract an officer’s attention or do what he needs to do out of sight of any law enforcement.


4.You mutter around town and notice a rather viscous looking hairy beast with claws stretching out of his arms. What could it possibly be and what could you possibly do about this?
It would most likely be a Werewolf, but it could also be any other Fera as long as they could fit the description.  Depending on the situation, if my character felt it could eliminate the beast without the need for help, he might wait to fight it when in a place that no others could see, otherwise he might get help from other kindred to deal with the problem at a better time.  While my character would likely not think about this aspect of the potential situation, if the beast happened to a be Garou of importance, it could result in increased violence among vampires and werewolves, leading to the chance of being exposed even higher.
5.You've been at the game for quite a while now. You are walking down a dark alley with your partner and three thugs come out of the shadowy corner, aiming their mundane weaponry at you. Should you be scared?
Yes, weapons can still be deadly to vampires if they happen to be powerful enough.  A baseball bat might not be something that would cause too much damage compared to a shotgun.  No matter how long you’ve been around, if there’s someone with at least a shotgun, you and your partner should be concerned about the situation, if not scared for whatever reason.  In an instance like this where my partner and I were outnumbered, it’d be best to react as a human would and attempt to escape the situation in whatever way possible.
6.Considering your bloodline or clan, what sort of job would you be good at? Make a priority job and a side job in case you need one.
As primary job I would be a hitman, as secondary maybe bodyguard.
Player information:

1.For how long have you been playing on Vampires, Werewolves and Humans roleplay?
About a month now.
2.Make a list of your current and past characters.
Ragnar_Kvarforth, Amir_Malik
3.Do you understand that by taking part of this race, you can be changed by the race moderators (or even admins) for the most simple reasons? If you are to apply and get accepted, you are to follow the race rules to the fullest extent and upon reaching zero masquerade points, lose your character. Have you read all of this and understood what's your part?
Yes
4.Post a screenshot (embedded with  code, no links) of your admin record and activity (include each personal account):


5.If there is anything you would improve/change regarding the vampire race, what would it be? No.
5
Vampire Applications / Thomas_Young ;; 10th ;; Brujah
« Last post by Jeffrey Gain on September 24, 2018, 12:12:55 AM »
Vampire Application

General questions:

1. What comes to your mind when the word vampire arises? What is a vampire in a human view and what is it from a vampire's own view? How different are standard folklore and World of Darkness vampires? Before I learned about WoD lore, when the word vampires arises, I imagine a pale, dreaded, emotionless creature, that seeks blood, and nothing else, that commands each and every animal on this world, and nobody can face them, they'd be wearing dark cloaks, and would dress "funny." Creatures that are killed by getting staked in the heart, and what not. Now this is also the human view of vampires and the folklore vampires. Now WoD vampires/cainites/kindred are indeed pale, but they are not emotionless, they do not ash when getting staked in the heart, rather enter a "eternal sleep" otherwise known as torpor. They do not control all animals, they possess incredible powers called disciplines, which they use to control, kill, feed and what not. They indeed suffer damage from sun-light, they do not age, and they dress normally, at least most of them do, each and every vampire presents himself based on their character-concept and clan. So all in all, there's a big difference between WoD vampires and folklore one's.

2. What kind of consequences could possibly arise were a vampire be outed to the general public? What sort of action would be taken by various governments and the people? For this reason, do you think vampires should take the chance of coming out clean or should they rather stay hidden? There are many consequences that would indeed arise if vampires were to reveal themselves. To start it all off, humans do out-number the vampires, and even though vampires possess disciplines with incredible power, they are still out-numbered. Humans will follow their folklore, which is staking vampires, using bright lights against them, and of course they'd use FIRE. And humans aren't that wrong of the vampire's weaknesses, so there is a chance that they'd indeed win if a war did start, not only that but government agencies would attempt to capture vampires, in order to experiment on them, for these reasons I believe vampires should definitely stay hidden.

3. What are The Traditions? Who enforces them and how do the vampires view it? The traditions are basically laws created by the oldest of vampires, some of them are enforced by all vampires, but some really don't care about them, there are six of them, and here they are:

1. The Masquerade; Thou shall not reveal thy true nature to those not of the Blood. Doing such shall renounce thy claims of Blood."
Considered the most important tradition/law, it stands for keeping the existence of vampires/kindred/cainites hidden from humanity.

2. The Domain; "Thy domain is thine own concern. All others owe thee respect while in it. None may challenge thy word while in thy domain."
Pretty simple tradition/law, it means that someone's domain is their own concern, if you are on someone's domain you are to respect them, and not question their Domain's laws and the owners action.

3. The Progeny
"Thou shall only sire another with the permission of thine Elder. If thou create another without thine Elder's leave, both thou and thy Progeny shall be slain."
In order for a vampire to embrace a human, he requires permission from an Elder, if he embraces without permission, him and his child are to be slain.

4. The Accounting
"Those thou create are thine own children. Until thy Progeny shall be Released, thou shall command them in all things. Their sins are thine to endure."
Simple, this tradition/law stands means that a sire is to take account of his childe, meaning that whatever his childe does he takes responsibility for it.

5. Hospitality
"Honor one another's domain. When thou come to a foreign city, thou shall present thyself to the one who rule there. Without the word of acceptance, thou art nothing."
Simple as the other, those who travel to one's domain in seek of shelter or something else, is required to present himself to the Prince of the domain, failure to do so is an excuse for punishment.

6. Destruction
"Thou art forbidden to destroy another of thy kind. The right of destruction belongeth only to thine Elder. Only the Eldest of among thee shall call the Blood Hunt."
In order to cast upon FINAL death to a fellow kindred/cainite, one requires permission from an Elder who may call in a Blood Hunt.

4. What is a Clan?
Clan is a term used by vampires to describe the major groups of Kindred/Cainite's who share common characteristics passed on by blood. There are 13 known clans, each of which was created by an Antediluvian, a member of the Third Generation. Here are the 13 clans;

1. The Assamite; They call themselves the childer of haqim, although to other kindred/cainite's, they are refered to as a silent blade in the dark. They are independent kindred/cainite's for hire willing to kill for those who can pay their price. They possess the unique discipline which allows them to transform their blood into incredible poison, which affects even kindred, including the discipline that allows them to move like lightning and the discipline which allows them to cloak themselves in shadows, or change their appearance. They suffer the weakness of taking damage upon feeding from a fellow kindred/cainite.

2. The Brujah; A clan that descended from the True Brujah who possessed an ancient discipline to control time, the Brujah now a-days though, possess strong physical abilities, and the discipline to affect someone emotionally. They ally themselves with the Camarilla, but younger Brujah might even join the Sabbat. They suffer the weakness of easily getting angered/succumbing to the beast.

3. Followers of Set; A strange clan with a rather unknown goal, they do not ally themselves to any Sect, and they possess a different goal than the Anarch's, they possess the unique discipline of Serpentis, the discipline to cloak themselves in shadow, change their appearance and the discipline that allows them to emotionally manipulate their victims. Their weakness is that given to their origins, the Serpents react negatively to bright light, suffering damage from them.

4. The Gangrel; A clan that is the most connected to their "primal" form, they are also the clan that have characteristics in common with animals. They ally themselves to the Camarilla, although the "Primal" Gangrel claim that they have nothing to do with the political games and social structures. They possess the discipline to shift into animals, grow out powerful claws, speak with animals and take control of them, and the discipline to "become one with earth." They suffer the weakness of getting animal features when succumbing to the beast/frenzying.

5. The Giovanni; The clan is considered a clan of necromancers, who take control of the dead for their own bidding. Their clan structure is rather familial. They possess the disciplines of Dominate, Necromancy and Potence. While their weakness is that their kiss does more damage then any other clan does, which is why they resort to blood banks, and things that don't struggle when being bit.

6. The Lasombra; Manipulators of the shadow, that ally themselves with the Sabbat. They possess the unique discipline to bend the shadows at their will, while also possessing the discipline of Dominate and Potence. Their weakness is that of a vampire legend, they cast no reflection.

7. The Malkavian; The "tricksters" of the kindred society, they suffer from a terrible derangement which they refer as an insight, offering it to various Sect's, although they ally themselves to the Camarilla. They possess the unique discipline to make their victims face insanity at its finest, while they also possess the discipline of Auspex and Obfuscate. Their weakness is of course their suffering from a permanent, incurable derangement.

8. The Nosferatu; The true monsters of the vampire society, referred to as Sewer Rats, who ally themselves to the Camarilla. They possess the disciplines of Animalism, Obfuscate and Potence. Their weakness is of course their terrifyingly dreaded/ugly appearance.

9. The Ravnos; The Deceivers of the kindred society, they possess the unique discipline of creating illusions, which is why they are heavily feared in the kindred society, Elder's possess the ability to even change reality itself with their amount of knowledge and power. They also possess the discipline of Animalism and Fortitude. The clan's weakness is their vice, which is either lying, theft or cruelty. They ally themselves with no one, as they are an independent clan.

10. The Toreador; These are the kindred that spend their unlives covered in absolute pleasure. They involve themselves in the world of mortals, and ally themselves to the Camarilla. They of course possess the discipline of emotional manipulation, Auspex and Potence. Their weakness is that when they experience something remarkable, they are to make use their Self-Control roll, if they fail they find themselves enthralled by the experience.

11. The Tremere; Otherwise known as Warlocks, they are a clan that descended from mages, who have earned immortality. They see themselves as a pillar of the Camarilla, so of course they are allied to them.
They possess the unique discipline of blood magic, and the discipline of Auspex and Dominate. Their weakness is that of the blood bound, they require less drops of a kindred's blood to become fully blood-bounded.

12. The Tzimisce; The selfish clan that claims it has destroyed its Antediluvian. They ally themselves with the Sabbat, and they possess the unique discipline of Vicissitude which is to manipulate one's bone's. They also possess the discipline of Animalism and Auspex. Their weakness is that they are extremely tied to their domains of origin, and must be in proximity of at least two handfuls of "native soil."

13. The Ventrue; The clan that has created the Camarilla in hopes of giving the best un-life a kindred could have. They possess the discipline of Dominate, Fortitude and Presence. While their weakness is that they find only one spesific type of blood drinkable for them.

5. What is a Bloodline?
A bloodline is a smaller branch of a clan, in other words its a set of ancestors or line of descent of an important person.

6. What sort of process is an embrace? What's diablerie? Why are both of these practices so commonly heard about? What's the view on these two? The embrace is a process in which a vampire sucks every last drop of blood out of a human, and then drops some blood into the dried out body, reanimating him in a way. That's how vampires create more of themselves, which is why its so commonly heard, while the diablerie is a process in which a vampire of higher generation sucks all of the blood out of a lower generation vampire, taking his life essence in order to get more closer to Caine, and gain more of his blood in order to become stronger.

7. What are the vampire generations? How far do they stray from the original? What are these generations? Does generation measurement exist within the society? The vampire generations are a concept which states how far does a vampire stray from the original, Caine. It all started when Caine, killed his brother Abel, and was cursed by God, which resulted in him becoming a vampire. Then Caine embraced three vampires, creating the second generation, which then created the Third Generation though the only known names are two, Lucian and Mekhet who are the founders of the thirteen clans. This process went on and on, until they've reached the 15th generation, which had too thin blood to continue embracing, and creating further generations.

8. What are the two notable Anarch Revolts? What sort of effect did they have upon the vampires? The First Anarch Revolt happened during the Inquisition, which were a group of hunters, set on destroying everything that defiled God. The young cainites had to face them, while the Elders simply watched from the shadows. A young brujah decided to act, asking the Elders for assistance, which of course refused her plea for assistance. Which resulted in the creation of the Anarchs, which want equality in the vampire society, where rank matters not. During this creation, the Anarchs managed to do the process of diablerie on an Elder.

Second Anarch Revolt happened in Los Angeles, a Prince in the city was given a request by a young neonate/fledgling. The Prince not only refused the request but acted as if he was insulted due to being racist/sexist he made his made his servants roughen the young neonate/fledgling up, tossing her in a nearby dumpster. This caused the fledgling to unite fellow miss-treated vampires to fight back against tyranny which soon enough led to the prince being alerted of the growing presence of the Anarch kindred all around. But the Prince really didn't care which resulted in him being attacked. And so the Prince was killed, which increased the Anarch presence in the world even more.

Character creation:

Name: Thomas_Young
Age: 56
Embrace Age: 24
Clan/Bloodline: Brujah
Sect: Camarilla
Generation: 10th

Character Story:(Min. 300 words; Max. 3000)
"Oi Tommy, get your ass in the car, cops will show up any minute now." Thomas's partner said, as Thomas rushed to the get-away-vehicle after gunning a rivalry gang member down. Thomas was a gangster, plain and simple.

He was a member recruited in a bar fight where he showed his usefulness in combat to Rey's Familia. Thomas was a dump before that-.. living on the harsh streets of Los Santos day by day with his abusive father who quite honestly, didn't give a fuck about him, except when he needed to loosen some stress, then he was quite the handy son he always needed.

In order to escape that life Thomas accepted the invitation to Rey's Familia gang and quickly got up the ranks due to his resourcefulness and overall due to being very cunning in the underground world. Having the guts to pull the trigger when needed to save his own or someone close him, stealing cash without a second thought knowing its for his own survival. To put it simple he was a survivor, at least at the start it was about the surviving..

As Thomas grew the ranks he of course gain more and more luxury, better women, better cars, better places to sleep at, overall a better life. As time passed on that sort of this started getting into his head making Thomas think: "You know what? Maybe the world really is all about the money." Making him cut ties with people if it was profitable, but we'll get to that later.

Rey's Familia had real beef with a rivalry gang called Origachos Familia who were taking control of the east side of Los Santos, while Rey's Familia had control of the west side. As the years went by, Thomas started loosing more and more of his best mates in the gang which fucked up with his mental over life and death even more.

Not to mention the fact that Rey's Familia was pretty much loosing, as the Origachos were getting help from some Russian organization. It seemed hopeless for Thomas, knowing that if Rey's Familia collapses all the members will eventually be hunted down and killed, so he took the most profitable way out and talked to Rey, the Familia's "leader".

He decided to offer the Origachos some temporary territory in order to make peace, considering the authorities were constantly getting in the crossfire of the Familia's beef which caused a lot of bad publicity.. The Origachos agreed to a meeting, renting a motel to do so where the heads of the two Families met alongside their men. It was all going well until Thomas interrupted the private conversation by killing the Origacho leader as well as his own, Rey. They both died with the two gangs going at each-other. Thomas managed to escape out of that bloody mess by using the incoming cops as a distraction.

Although not without its price. Thomas was heavily wounded and appeared as if he wasn't going to get out alive. Looking back, the Familia he belonged to got slaughtered, as they were caught in the crossfire between the Origacho Family as well as the cops. Thomas took shelter away from the war-zone down in a well known pub where Thomas went to. He lost consciousness there and was soon after taken away by Origacho members.

Thomas woke up in a high class luxury bed room, all patched up, bandages, and stitches covering most of his upper body where a man was seated next to his bed, staring right at him. The man explained that he is the new leader of the Origacho Family and that he is very thankful to Thomas for his actions. Thomas laid there, shocked wondering why he's still alive and the man standing before him was well aware of that.

He explained that he was the man who was supposed to take over the Family after the Leader's death, but he wasn't very trusted so to kill him himself would be a fatal mistake. Happy coincidences happened and now he's the family leader, all thanks to Thomas. Seeing that Thomas was able to do this all by himself the man introduced himself as: "Daniel Vinneti" his new domitor.

Thomas became Daniels ghoul and was soon explained what that actually meant. Seeing all the perks of becoming one Thomas didn't really mind and did his job as supposed to. Years went by and Thomas proved his resourcefulness not just as a ghoul but as a right hand man of the Family. Taking notice of that Daniel finally decided to embrace Thomas.

The embrace took part in one of the main buildings of the Family's territory all the way at the east side of Los Santos. There were no guards to take place to this, only Thomas and Daniel. Thomas was told a grand prize awaited him due to his performance over the years and so when the duo finally met Thomas was ordered to stand still and gaze at the sky filled with marvelous shinning stars. "That is our future, Tommy, you better not disappoint, you're the first one I ever-.. embraced." As soon as Daniel said that, a ecstatic feeling of pleasure began to over-ride Thomas's senses, the "kiss" took effect and Thomas was left in a trance until sucked completely dry.

A warm smile caught Daniel's face, as he finally made not just a childe, but a family member he could actually trust. After Thomas was nothing but a pale empty shell with a soul inside of it, Daniel slit his wrist and let some of his blood rain down Thomas's throat.. An hour or so passed and Thomas's body began to twitch and move, grunts and moans were let out as Thomas was finally awakened into his new life.. The Un-life.

After the embrace process was finally finished, Thomas was given several blood packs which he tore his fangs straight into, sucking them all dry as to feel alive once more. The hard part of Thomas's life finally started, where the entire supernatural world was shown completely as well as the harder and much more difficult tasks were given to Thomas. After being trained by Daniel personally for several months, Thomas began to learn how to control his powers and use them as he needed. Once the training was complete, Thomas's true task was revealed, which was to go into Red County and claim Montgomery for him, showing as a pillar for the Camarilla. Where Daniel would be shown as the Prince and Thomas his most royal friend and servant.
Out of Character:

1.What kind of powers are you allowed to use in public? What stops you from using them? Each and every power may be used in public, nothing really stops me from using them until a point of revealing the masquerade too many times, which may result in a account-ban or race-change back to human or many other tricky situations such as being hunted down by the kindred that give a shit about the masquerade in the first place. Which is why its best for any vampire to use powers that are not visible to the human-eye in public.

2.Someone has discovered you. He's planning on making a statement within a week, you have all the time to prepare. What do you do? Consider consequences of every sort of action. Putting down more than one option increases your chances of getting accepted. It highly depends on the type of person that this aware person is. If its a hobo, his opinion may not matter much, while a rich man with high influence matters a lot.
No matter who it is, I'd attempt to find a person to alter/erase the person's memory, the consequences of that may be that I'd owe the person a favor in the near future.
If I cannot find anyone to do that, I'd consider ghoulifying the said person if he proves any use, if not I'd have to resort to killing the said person, as his statement might just ruin not just my life, but the life of each and every kindred/cainite.

3.An officer walks up to you and tells you to stay put, you are a wanted individual. In the struggle you both shed a good amount of blood, what could possibly happen in this scenario and how further can you avoid these dangerous encounters? Considering we both shed a good amount of blood I assume the officer uses lethal force, hence I kill him on the spot, after doing so I try to dispose as much as evidence as possible before I flee the scene. In order to avoid these dangerous encounter's I'd simply not get caught in doing anything that may make me a wanted individual.


4.You mutter around town and notice a rather viscous looking hairy beast with claws stretching out of his arms. What could it possibly be and what could you possibly do about this? It may be a frenzying gangrel or a shape-shifter/werebeast. I'd watch from the distance in attempt to see what it exactly is, if it came after me I'd use everything in my power to escape with my life.
It depends on what happens next but if it was some random ass vampire endangering the masquerade I'd report it to the local prince/baron, high ranking vampire/whoever is in control of the area I reside in. If It was a werewolf, I'd do the same thing as I have no intention for covering up a shitty event for them.

5.You've been at the game for quite a while now. You are walking down a dark alley with your partner and three thugs come out of the shadowy corner, aiming their mundane weaponry at you. Should you be scared? Scared? Highly depends on the individuals involved, lets say my partner was a vampire as well, or a supernatural who's a close friend and these thugs were simple humans trying to do a hit and run at a more or less semi-public place. We'd beat the shit out of them, no, we'd down-right kill them. Considering my character losing money versus humans would be down right stupid. The smart thing to do is pulverize them and their cash as well as their mundane weaponry.

6.Considering your bloodline or clan, what sort of job would you be good at? Make a priority job and a side job in case you need one. Considering my clan, my priority job would be a club bouncer, a bodyguard, a mafioso for the local gang whatever needs brute strength, I'd be able to do it. While a side job I could work as a lumberjack just to fit in the society.

Player information:

1.For how long have you been playing on Vampires, Werewolves and Humans roleplay? About a year.

2.Make a list of your current and past characters.
Jeffrey_Gain, Miroslav_Medici, Yasuo_Sight, Kanami_Akagami(Minato_Takahashi), Richard_Green, Miroslav_Reznev and Stephano_Medici, those are the one's I remember at least.

3.Do you understand that by taking part of this race, you can be changed by the race moderators (or even admins) for the most simple reasons? If you are to apply and get accepted, you are to follow the race rules to the fullest extent and upon reaching zero masquerade points, lose your character. Have you read all of this and understood what's your part? Yes.

4.Post a screenshot (embedded with code, no links) of your admin record and activity (include each personal account):
Spoiler for Hidden:

5.If there is anything you would improve/change regarding the vampire race, what would it be? Make learning points not be used to upgrade one's dexterity.
6
Character Profiles / Re: Mr Inkheart
« Last post by Coeus on September 22, 2018, 10:32:02 PM »
Updated:
-Finished a story arc
-added some detail
-small tweaks (and puns)
7
Vampire Applications / Re: Marcus_Nadler ;; 6th Generation ;; Gangrel ;; Diablerie
« Last post by Raven Corella on September 22, 2018, 09:51:06 AM »
It's an improvement...

There's still grammatical errors here and there, but the application is acceptable.

Pending Darko/Simon/Rudy's input.
8
Vampire Applications / Re: Marcus_Nadler ;; 6th Generation ;; Gangrel ;; Diablerie
« Last post by Nadlerson on September 22, 2018, 01:47:13 AM »
I've written the fight part between them.
9
Vampire Applications / Re: Liam Godman ;; 12th Gen ;; Brujah
« Last post by Raven Corella on September 21, 2018, 11:39:46 PM »
Accepted.
10
Vampire Applications / Re: Jack_Morelock ;; 12th ;; Malkavian
« Last post by Raven Corella on September 21, 2018, 11:39:08 PM »
Eh, still not quite sufficient for my taste but for a 12th gen it's acceptable.
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